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This was a really creative idea and fun to pull off some of the jumps! Only criticism would be sometimes it felt like the music was a bit much and it sounded like it was trying to play 2 or 3 things at the same time, which I couldn't quite tell if there was just a lot going on with the music, or whether there was a call to start audio and so one track superimposed on another

Yup. I instantiated an audio manager in the first level and forget to check the singleton instance so if you restart the first level it creates another one which plays another track. Only realized this after submission deadline.