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Office Conundrum Dungeon's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #2628 | 3.387 | 3.387 |
| Narrative | #3067 | 2.520 | 2.520 |
| Creativity | #3491 | 3.373 | 3.373 |
| Audio | #3699 | 2.827 | 2.827 |
| Enjoyment | #3890 | 2.920 | 2.920 |
Ranked from 75 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to perform the same actions in the same order to win in every level
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Comments
Nice pun on the title, and a good take on the Sokoban genre. Love to see we were not the only ones developing one of those :)
I can see potential in this concept. It could be a very unique puzzle game. It's quite short right now though. Regardless, it looks pretty good. The art style reminds me of Tim Burton. With some more levels and a proper tutorial, this could potentially be a great game.
Neat idea. I figured it out how it works. But got stuck on the 3rd level. I like the artwork. Nice job!
Great idea! Loved the art just got a bit confused, a tutorial level could be great!
Super cool game, would like to play more levels!
Thank you! Glad you liked it, we'll be adding new levels and polishing some things next week :)
Short but cute game! I like the art and puzzle mechanics. The last puzzle got me stuck for a bit until I realized the actions loop and I have to do them again in that order lol. In the next update, adding some SFX or background music would enhance the game. Nice work overall!
Hi! Thank you for the feedback ♥️! I just wanted to clarify if you meant that you'd like more background music and sound effects, or if you had trouble hearing the ones that are already there!
Ah, just played through it again and there's great background music and SFX! Not sure why I couldn't hear it the last time I played. Oops!
Really liked the art style, and clean simple gameplay. Would have loved some more levels!
Cool game, wish there were more levels, tho!
Simple but fun, wish there was more. I like the aesthetic too!
Ooooooo I like the idea that the theme is in that your viable actions are looping and you have to use that as a puzzle. I hope to see more from this idea if you keep working on it because it's a great start.
Thank you! We'll be adding more levels and enemies and overall updating the game once the jam is finished :)
Hi! I'm a big fun of the character design and the overall look of your game! Gothic Sokoban 3D - it's like cool!
Minor tech issue - in the full screen movement is all wrong, works correctly only in the window
Overall - fun, good job!
Hey, we'll look into solving that issue, thank you very much for the feedback!
Very fun puzzle game. I love this game and play more than two time after finished.
Very cool concept and interesting art, I expected it to be 2D and was pleasantly surprised to discover that it's 3D
Cool artstyle and very creative spin on the theme! It was a pretty short game tho, would have liked to play more levels :)
Short and sweet puzzle game tho I think it would play better in 2d
Holy I love the concept of the game it's so fun, I also liked the character design. It was too short though, I would love to play more!
Thank you! We'll be adding some new levels and enemies, as well as animations once the jam is ended. Thank you for playing our game!
Interesting concept and artstyle. It was a bit hard to understand what I am supposed to do but it was fun. Also I really like to see more levels of it. Keep up the work.
Hey, thanks for the feedback, appreciate it! We'll work on being more clear on the mechanics for the next update. We'll be adding some new levels too, we just couldn't get to it during the jam :)
Really charming concept and art style. I hope you continue to develop this because I enjoyed it a lot!! Well done.
Cuuuute! I liked the take on the theme, how the controls "loop". Nice work. :)
It took me a little while to work out what I was meant to do, but this was an interesting puzzle game. There could have been a little more feedback when I did something wrong as sometimes it just stopped working for a second or two before resetting which was a little confusing at first.