Hey thanks, I really appreciate it. Balancing is hard at the best of times! Thanks for playing and for your entry too!
wilsk
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A member registered Apr 19, 2015 · View creator page →
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A Unity Web Player version of my LD32 submission
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Oh thanks that’s a good call out. I did test a few “shortcuts” on the tutorial to make sure it didn’t break everything, but obviously I missed that one! The idea was that if you missed the ship at that stage you’d go bankrupt and have to start again, but I may have messed that up with one of the final balance changes.
Thanks for playing and for the feedback!
Hey, thanks for reporting. I haven’t tried with that combination of OS / browser. Its most likely a bug or incompatibility in the game engine’s WebGL support (which is still experimental). I find sometimes switching browsers helps as my default browser blocks WebGL, but no idea if it will do anything in this case!
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