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Frantic Lab Tech's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #33 | 3.512 | 3.690 |
Theme Interpretation | #40 | 3.414 | 3.586 |
Overall | #44 | 3.151 | 3.310 |
Gameplay | #46 | 2.823 | 2.966 |
Presentation | #60 | 2.856 | 3.000 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The game is much easier if you use the bottom of the boxes instead lol. Nice idea, and good use of mixing physics with your gameplay. I felt like I was vaguely getting the right amount but ended up being way off every time. Not sure if it's my fault or the game's fault.
The overlay with controls is great !
Thank you! This is a small step towards the thing I always do badly with on game jams - tutorials!
Something seems a bit off. Had 2 red and 7 blue on the scale but somehow hit exactly 25% red.
Hmm, conceivable I got the maths wrong somewhere of the detection is crap
Fun idea for a game. But yeah, turning the cups over should definitely be prevented :D
Fun little game with a catchy soundtrack! I had fun trying to get the right proportions, though I found the best strategy was to flip the cups upside down and use the bottom to roll the ingredients in.
Thanks for the feedback - I definitely used the "cups-as-ramps meta" when testing and didn't really think of it as a bad thing to be able to do as i had hopes the different proportions would lead to you being more keen to hold one side than just ramp.
That said sticking to the theme/feel is likely better and the rotation should be capped to +- 90 deg
A very authentic recreation of working in a lab haha