art looks cool
Play game
When Push Comes To Shove's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #697 | 4.104 | 4.104 |
| Narrative | #803 | 3.417 | 3.417 |
| Audio | #1988 | 3.229 | 3.229 |
| Enjoyment | #2048 | 3.375 | 3.375 |
| Artwork | #2461 | 3.438 | 3.438 |
Ranked from 48 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Sisyphus is pushing his boulder up a penrose hill loop
(Optional) Please credit all assets you've used
See description for full credits
(Optional) What would you like to be called if GMTK features your game?
Team name is: Concrete Rose
Comments
Very fun game! I like the general vibe, plus the fusion art style!
quite an addicting game! i loved the many different types of obstacles and cards that could appear. the tutorial at the beginning telling the story was also so cute!! it was just a bit hard to tell whether to press A or D (left/right) when he's on the opposite end of the square and it's not your POV (but maybe i'm just directionally challenged LOL)
Cool idea took me a while to realize i could press the cards to behonest haha! But love the concept!
Just push the boulder!
Nice game! The controls were supper confusing at first - didn't realize they were first person, so it took some time to get used to, but after that that was a fun experience!
Turn base games have such a charm,
I really liked the difficulty curve, that's something I struggle with quite a lot
Really cool idea, and I love how you played with the loop theme. I like it!
Chaos sysyphos and ancient greece! Loved the game and the loop mechanic! Please if you have time check out our game Loop Cuisine.
Took me a little while to get the contrils properly but once I di it was really fun! Definitely chaotic but super fun and rewarding to win :)
i really enjoyed this game!! for my notes, the controls were a bit unintuitive to me and the text on the cards you currently have is a bit small. despite those issues, i give this a 10/10 :]
Thanks for playing! Yeh making the controls more intuitive was top on our list of things we didn't have time for (plus I didn't have any good ideas on how to do it). It’s so easy to get used to your own design that it's hard to imagine what it's like for someone approaching it for the first time. Thanks for the feedback and I'm really pleased you liked it
Loved the theme of this game! The cards created quite a lot of chaos, but in a good way that ended up being quite fun. It was tricky to manage the ticks/stamina but over time I got the hang of it! The controls were a bit confusing at first, especially during the intro, but once I got the full view of the loop I was able to better understand how they worked. Great work!
What starts out as a simple game quickly turns into chaos. I love it!
It's a fairly unique concept, I like the rogue-like elements, but I do wish that the controls felt a bit better, tho, because it did take me some time to get a hang of them. The artwork is awesome, love the main menu, the audio is pretty solid too. The theme is integrated perfectly. I feel like if the player were given a choice over what card they can choose, it would immensely help with the game's feel. Allowing the player to make their own "build" is always a good idea when it comes to rogue-likes.
Great stuff
7.5/10 ^^






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