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Quiet Sam Games

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A member registered Jan 16, 2020 · View creator page →

Creator of

Recent community posts

Loved it! Great concept, great execution. The forest was so spooky

Looks great and there is a lot of potential in the story and the heat effect. Just a bit short!

Very impressed. Great atmosphere and I particularly enjoyed the death scene

I found the story surprisingly engrossing. The puzzles were good but I'm not normally a fan of puzzle platformers, what kept me going was wanting to see how the story developed. Well done!

Very impressive you managed so many different mini games! And they all fit together really well stylistically. My favourite was the dancing, what a banger of a funeral song

Lovely little game, got me right in the feels, especially the ending. The art was great

Great game! I think it may be my favourite of the jam so far, well done! I found it a bit too hard but the concept is great and fits the theme so well. plus makes a really unique platformer

Thanks! I'm glad you liked it

Thanks! I am glad you liked it

Thank you. We did another bug team jam for the brackeys a couple of weeks ago with 48 people. And the lessons hard learned helped this one go much smoother!

Well done, you made it to the end! Glad you liked it 

Thanks for the feedback. We had planned for you to be able to pull down the console at will, which would show you the previous messages and it was going to be neccesary for some puzzles, but we ran out of time unfortunately. Glad you finished it!

I'm glad you liked it, and thanks for playing!

The perfect response! Thanks for playing

Sounds like you have found some real bugs.. there isn't any rotation based on purpose glitches, and the fps drop should be limited to the first level and pretty useful. If you have time do you mind telling me where you found the bugs so I can try and recreate?

I'm so pleased you liked it!

Thank you

Thank you! I'm glad you liked it. I've never actually played Stanley Parable but it has been on the list and this is my cue to give it a play

Don't worry you didn't miss too much, there were a few easter eggs, but we ran out of time implementing all the ideas (as always happens in a game jam!)

Indeed! There is some differences in the people involved but it's from the same discord group. Glad you liked it :)

I got recommended by someone in my jam team as being excellent, and they were right! Fits the theme perfectly, polished, great idea. Love it

Well done making a game! The art is great and it was really cool to see your art and concepts. I enjoyed the game although I found it hard to work out what to do at the beginning, I suggest adding some sort of tutorial to explain what the player needs to do. 

The intro looked great and loved the art and the setup. I couldn't work out what I was meant to do on the website while it was counting down? Enjoyed killing the bugs

I likedthe graphics and loved how you managed to give the goofy little car 'character' with the way it rocks and bumps about. I have to admit though I didn't really enjoy the mechanic of the controls bugging out. I also pretty quickly worked out if you just tap forward it drives fine which removed the challenge. Maybe if you layered on bugs it might work better, so first level the car drives fine, then one thing breaks and the player needs to adapt, then next level another thing breaks etc. so each level gets harder and more buggy but the player is eased into it

Nice! really enjoyed good use of the theme and you did a really good job of teaching the player what to do and easing them into the different mechanics. Well done!

Nice game. Reminded me of doing leetcode challenges. I'd recommend adding a text cursor to show where the player is typing. I found it hard to keep track 

Fund game idea! It me a few tries to work out what to do but I just must be dopey because i can't think how you could make it simpler. I enjoyed it well done

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Hey Yogesh! Thanks for trying to play my game. It is an entry to a game jam run by Player2 and using their tech. so to play it you must have an account with player2 to play the game. when you click login a new window should open with a button to let you approve the login. Honestly though if you don't already have an account then don't feel the need to set one up just to play this game! I mainly wanted to try out the tech and the game isn't very good

The eternal void is calling! If you're interested in how 48 people managed to somehow coordinate I did a vlog about my experience as one of the programmers. Took a while to work out what we were all meant to be doing but we got there in the end!

Fun game and great concept. The gameplay loop is great and has so much potential. I think you could reduce the difficulty a bit, if you have a few RNGs go against you it is very hard to recover.

Great game, took me a while to work out what I was meant to be doing but then I found the tutorial in the description which was really well laid out. Well done, one of my favourite games of the jam so far

Looks lovely and great concept! Pace could do with some improving but the bones of a great game are here

Fun concept and well implemented just a but a bit too hard! I recommend easing the player in at the beginning 

What a fun silly game, hillarious, I really enjoyed it. I suggest putting in a way to skip the tutorial because it was frustrating to have to play it over and over again when i obliterated biscuits by accident

Fun idea! took me a few goes to understand what was going in but once I did I really enjoyed it. I'd like to see ways to make it harder, once I knew how to play it was pretty easy to win every round. Good work!

I loved it! So silly and fits the theme so well. Well done

I enjoyed the game and the concept, it just felt like it you were only just getting started! Would like to see ways to upgrade the resource harvesting, different types of towers and a way to repair the castle

I really liked the concept! Just reading the comments I realise I missed out on how to upgrade ooops! because that was my main gripe, how long it takes to dig! Well done, who doesn't like a digging game and you even found a unique concept (or at least one I haven't seen before)

Fun little game, I enjoyed it and enjoyed the timing based combat. The carrots frove me wild. Very annoying. Are you meant to be able to up other weapons? I didn't work that out - which maybe made it harder than it was meant to be! All in all very good work :)