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Eggstronaut's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #191 | 3.586 | 3.586 |
| Overall | #191 | 3.724 | 3.724 |
| Presentation | #195 | 3.931 | 3.931 |
| Creativity | #250 | 3.655 | 3.655 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Preferred Name
Darius
Newbie?
Experienced
Nope - I've completed at least one game jam before.
How does your game fit the theme?
To escape, the player must get their crashed rocket started again.
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Comments
A great game that is amazing you got it in under the line.
Amazing game!!!, loved the abilities that you get and that each ability helps you over time))
I had a great time playing your game!!
I love how you have to experiment to learn the controls of each ability, and the controls of each one feel really smooth and responsive! This was really fun to play!
Very nice platforming, and i absolutely love this pixel art style, its so simple yet so captivating. Very good job :)
Also feel free to go try out my game, i would love your feedback
Very nice, unique concept. The pixel art is really good. The platforming is very clever, but extremely difficult to control. Great job.
I like how each item has its own way of helping the player navigate the level, and how each of them can synergize with one another. Being able to spam the weapons also led to some interesting strategies, although I’m not sure if it was intentional. Nevertheless, it made for a fun platformer!
Loved the music and the style, I manage to leave without my rocket hahaha, though I could never get the A :( It is a super fun game
Fun! Really unique metroidvania type game. The platforming was really challenging, especially while I only had the rocket jump!!
Excellent game overall, especially the art. A bug with the tether got me stuck but the music, art and idea of starting your ship back up is excellent
really nice game!! i love the minimalistic visuals, the movement felt nice and the ability combos were very interesting
Man, this is really sick, it feels like a mini-vania, Jam-sized. Really cool idea and lovely presentation, absolutely loved it <3
Pretty neat game! I liked specifically the ability combos! such simple but well implemented to the game. The music is very atmospheric and the graphics look really cool!
The game was pretty good, the art, music and all but the controls seemed very weird and took me time just to jump above the spike lol
But still very good work..i hope you will improve it further :)
This game was very fun to play through. The lack of jump was confusing originally, and I definitely had to consult the controls a couple times, but after that initial phase of confusion, it was very smooth. The letters each having different abilities was quite novel, and the fact that I could only use two at a time made for interesting decisions. My main complaint is the D functions as infinite height, as you can repeatedly reuse the jetpack in midair (trivializing R, T, and E) and A made any remaining challenge in the game obsolete (which you can get directly upon getting E) S seems fun for speedrunners, but I found the speed boost uncontrollable. Overall, really fun game, but needs some revision on the scaling of the abilities. (4)
The game's art style is charming, and the map design was very competent. Considering the assets were all outsourced, it's hard to rank much higher than 3, however. Using free online resources isn't a problem, but there's not much presentation to judge outside of those resources, and it feels unfair to give a 5 for resources you didn't make. (3)
The core game loop isn't super novel, but the letter abilities add a well-needed twist to the formula. The attachment to the theme was also very creative and well implemented. (4)
This game was very fun to play through. The lack of jump was confusing originally, and I definitely had to consult the controls a couple times, but after that initial phase of confusion, it was very smooth. The letters each having different abilities was quite novel, and the fact that I could only use two at a time made for interesting decisions. My main complaint is the D functions as infinite height, as you can repeatedly reuse the jetpack in midair (trivializing R, T, and E) and A made any remaining challenge in the game obsolete (which you can get directly upon getting E) S seems fun for speedrunners, but I found the speed boost uncontrollable. Overall, really fun game, but needs some revision on the scaling of the abilities. (4)
The game's art style is charming, and the map design was very competent. Considering the assets were all outsourced, it's hard to rank much higher than 3, however. Using free online resources isn't a problem, but there's not much presentation to judge outside of those resources, and it feels unfair to give a 5 for resources you didn't make. (3)
The core game loop isn't super novel, but the letter abilities add a well-needed twist to the formula. The attachment to the theme was also very creative and well implemented. (4)
The game really was good and i loved the graphic really much. the controls felt sometimes good sometimes not the good. it took me a wqhile to really understand it all
Aiming is tricky, but i love the amount of creativity in this, great job!!
Like the art style and presentation.
Aiming controls are a bit wonky.
But nice ability variations
really cool idea, but i had a hard time trying get used to the controls
cool submission, i liked the level design and the gameplay felt smooth.