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aardvarkio

362
Posts
10
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13
Following
A member registered Sep 14, 2022 · View creator page →

Creator of

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I love the character models and animations!

That was fun! Felt like a game you would play on the playground

Were the different character models just for fun? Or did y'all have plans to make unique character mechanics?

The super long cooldown on some of the weapon upgrades is so punishing! Made me not want to spin the wheel, and just kill stuff with the default weapon instead. Great work, I will not be visiting the Fart Realm.

Holy cow, nice work! Very chaotic. I love legally-distinct Battle Tops™

lol this game is stressful. Those pilots should be fired!

Confusing at first, and very hectic, but fun. Great audio and visuals!

This game is impossible! Lol it's so hard. But I played it for a while, so it must be good :)

The animations are amazing!

10/10, that poor shell-shocked armadillo

The speed those mfers were spinning at was killing me, they were a blur down there. I loved all the alt sprites for the characters I got to help!

So cute! I didn't figure out how to gamble on upgrades until a second playthrough, but it's a fun extra mechanic! Only thing that feels missing is some sort of end game. Even without upgrades it was pretty easy to get hamsters running all wheels, and then you are just keeping things running for as long as possible. Would love to see some huge upgrades I could save up for, to give me something to keep playing for. That said, well done! It was a very charming game.

Very fun, spinning Enemy felt so unlucky! They felt impossible on some levels. Spike proof was a fun power up as well.

Very fun, spinning Enemy felt so unlucky! They felt impossible on some levels. Spike proof was a fun power up as well.

This is such a cool mechanic for a 2D platformer! Converting the rotational momentum into a big launch is chaotic but also satisfying.

I don't have a screenshot, but it was right after the first checkpoint, I dashed off the wall into the spikes. When I respawned, I was angled

I really liked the stitch game! The other game modes were fun as well, but the stitch game felt very unique. Lovely art as well of course. Nice work!!

I am died. This was fun! I wish it were easier to unlock all the horse skills. Nice work! I feel like we have a similar graphical style lol

I got stuck at a 45 degree angle at some point and couldn't jump. The platforming is pretty challenging at some points! I like your character design, and the tileset is really nice.

My high score was 74 kills. Sometimes the guys spawned in right on top of me and I died, but sometimes I got to kill 74 guys by throwing horses, so pretty good over all.

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I don't know what was happening. Love the Horse Cam. 10/10 no notes

Ok, very fun, took me 2 tries and... I technically didn't beat it. I used a Horse of Theseus strategy where I trained 3 very strong parts by swapping them between 2 horses. I also prioritized training learning early. So by day 19, I had the perfect horse with super high stats, plus the ability to teleport. I CLEARED the final race by a mile. No contest. But it only rewarded me $44 for first place !!!! So I didn't earn enough to feed mom for the last day (I ended with $360, I could have beaten a tier 1 or 2 race and won the game). It took me a really long time to get to that point, so I didn't want to do it all over to see the end screen :(

Despite the disappointment with the way my playthrough ended, this game was really fun. Kept me hooked the whole way through, really satisfying progression, and the time limit gives you strong motivation to beat the game. It's a shame there was no music or sound, but considering how much you packed in here it's understandable. Nice work!!!

Oh I misread the controls! I thought the dash was the attack, so I was dashing through the crowd of enemies and dying instantly. After attacking properly it's a lot more fun, and the lasers are a fun extra challenge. Nice work!

I am the hero. I am nice.

Glad I stuck around for the full experience! I have a feeling not all the commenters did... Great art, great sounds, great ending. Nice work!!

Amazing work, really satisfying and addictive. My PB is 37 kills! Really great presentation, loved the music and visuals. And of course that success sound effect, instant dopamine. Short and sweet!

Somehow I missed the first horse and wandered around the whole map (and outside the map lol) looking for it. Restarted and found it, then had fun blasting bugs into space. Very cute game, I love the dash animation

I can't seem to do anything without dying instantly and the attack doesn't seem to kill anything :(

But I like the monochrome, and the crunchy sound effects

Good music and visuals! It's a shame I can't seem to lose, and the music stops after 1 loop. Still, the controls feel really satisfying!

Thank you for making sure John Horse has a helmet.

If I could let this run in the background all day I would just to let John get more gold.

Fun! Controls are really smooth, and I like how cohesive the color palette is. It seems like it has to be played in fullscreen for the UI to display properly? Wasn't an issue for me, just wasn't sure if it was intended. Either way, nice work!

This is so satisfying to play! You could turn this into a really addicting mobile game, reminds me of some I played as a kid.

So satisfying and really made me want to grind out better and better times.

A simple runner platformer, but the gambling kept me coming back for more! Hmmm.... Do I have a problem?

I can never stop playing suika games, they are too addicting! Cute designs and clean UI, nice work :)

Omg if only you could have used the song in the game, then it would be an 11/10. What a time to be a horse indeed. Nice work!

I like how you implemented the camera to adhere to the limitation! I also really like the simple color palette. It's basic but cohesive. I tried really hard to jump off of the hurdles over the walls but I couldn't do it, so good job keeping me from breaking things. My best time was 13.37!

Very creative, and very fun! I technically didn't beat level 2 because my horse got decapitated in the last pinball pit, but I got to where I could see the finish line, so I think that counts. Nice work!!

10/10 game, all my friends enjoyed watching me play through on discord as well. I found out I could shrink the window, put it on the bottom half of my monitor, and stretch the reins outside the window to go SUPER fast. That was great. Really creative idea and interpretation of the limitation.

Absolute banger. I love the portal animation!

Amazing work, so cinematic!

Nice work! Frogger with a snail is a really interesting concept, you have to be a lot more thoughtful with how you move.

That's so cool! Genuinely very well done. I could tell the pathing was pretty in depth under the hood, it looks really good in game.