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Phoen1x

39
Posts
A member registered May 18, 2025 · View creator page →

Creator of

Recent community posts

Hi! It's really refreshing to hear that the game is solid and I'm glad the upgrades are feeling about how I wanted them to! I was going to add more enemies, but ran out of time; I love the idea of the other enemies being different types of eggs! And perhaps I could add a timer that increases agression to reward the player for playing fast without the impeding doom of complete loss. Another thing on my list was adding more weapons, so I'll definetely be doing that! Thank you so much for your kind words and inspiration!

I love and hate how real this game can be for some people. Its gameplay is nice and its story nicer. Beautiful.

Okay, this is just amazing. The art style is so cute and Grimmy is some sort of dad the way those jokes be flying out. And then the piano-vocal solo?! Absolute cinema. This is so dang unique and cool. Nice job!

Sorry, this was my first time trying keybinds and I tried using save data to keep them constant, but that may have caused some internal issues. Still, thank you for the positive outlook!

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Yeah, I didn't give very advanced tracking for the running fellows, so I could probably raycast from the player, outwards to see if any enemies should be tracking. Then if the rays stay in the screen, it can let the shooters know to shoot/not shoot which would fix the other issue. As of for the volume-- I've now fixed that! Thank you for the feedback!

The art is amazing and I love the narrative. This is great, especially for your first jam!

The game is relatable and the art is amazing! The cat is cute, +1 point!

I love the art; it's super cute and fluid! I'm also a sucker for fast-paced movement-based platformers, so you got me hooked! I absolutely love this, also cat included, +1 point!

The game is fun but picking up items in the minigames feels kinda finicky. Some more nights and a small story would be pretty cool!

The art is very clean and the minigames are fun!

The art is amazing along with the SFX! I like the multitasking of components, very crazy!

The gameplay feels great and I love the mechanic of limited movement!

I love how you have to experiment to learn the controls of each ability, and the controls of each one feel really smooth and responsive! This was really fun to play!

The art is really nice and easy to read! The controls also feel really nice, especially with how generous the hitbox is on the scythe! The music is an absolute bop, and with some tweaks and more content, this would be a great game to play for hours!

The art is nice, though repetitive gray tiles have never sat right with me (that's just a me thing). The cat is cute and the pink, white, blue palette is cool. The music is really good and the gameplay feels nice other than when a ray incorrectly predicts your trajectory.

The art is nice and the physics work well. It's just the controls that are hard to work with.

Very nice controls and attacks! The art is great and some SFX and music would help it. Then of course an ending to the fight. Very well done!

Maybe add some less repetitive mechanics and some audio. The art though is very nice!

I love the bullet hell aspect and difficulty of it. The art is nice and sweet. Would love to see more of this!

The art is very nice and the palette is amazing! The minigames were unique and fun, and I'm glad Vector is happy now!

The atmosphere works amazingly with the ambience. The crow is very silly and cute.

All of the characters are very silly, especially Iao! Very cute; would love to see more like this!

The visuals and sound design is great! A little mix up every restart might be cool.

I love the music and the art is very silly! It's really fun and is awesome for a first-time jam!

I love the lil' guys transition with the poses! The scenery changes in the background were nice, but WOW, was that second to last level hard (for me anyway). I like the art and the music is nice though!

I love bombs. Nice puzzle mechanics and concept!

I love the dark magenta and light yellow palette and the flavor text is nice. Maybe a meter that shows how long until your dash is ready would be nice?

I'll definitely need to add settings to my next projects! Thank you for all of your kind feedback, even though it was difficult to play!

I like the concept and the visuals are amazing.

The art is amazing and the music fits well with the game's theme. The gameplay is smooth and the diversity of the areas is nice!

I love the references and the gameplay was smooth. Also the cat is very cute!

"F-F-Failure" - HER. Very simple design but eerie vibe.

I love the fast-paced gameplay; reminds me of Bloodthief.

Very chill atmosphere and makes you feel rushed with the timer. Very well put together.

The art is super cute along with the soundtrack. The humor in this is great and I love the S T A R E.

Easy idea to understand and well executed. I don't know if the game is supposed to freeze when you press "yes", but if it is, that's a smart meta way of telling the player, "Well? Then go get started!"

Thanks for the feedback! I've added a little section on the game's page for the controls. The main menu doesn't have any settings and it's not too long of a game, so I didn't feel the need to; will do in future projects!