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A jam submission

Just Press StartView game page

2D pixel art platforming game
Submitted by STOEFano — 11 hours, 35 minutes before the deadline
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Just Press Start's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#1013.8643.864
Overall#1463.8183.818
Presentation#1873.9553.955
Creativity#2633.6363.636

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Preferred Name
Stef

Newbie?

Newbie

Yes - I'm new to game jams!

How does your game fit the theme?
The game Is about trying to press the start button

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Comments

Submitted

I like the line art style of this game. The mechanics are well thought out and executed well. It was really refreshing to have a retro-esque platformer without spike spam all the time. I actualIy really liked that you can't die. I think you could take this game further, maybe add a checkpoint system and make some longer levels. 

Submitted (1 edit)

nice game, the characters feels a bit fast for the level design and the size of the window. the music works well, there were some points where sound effects would have been nice but not a big issue by any means

Submitted

Nice first iteration. The dash being f made it very difficult to move from D to F without stalling midair. A different control scheme may help. The level design was pretty good.

Developer

Thanks for letting me know, I have had 3 people say now that they didn't like F to dash, even though you can use shift to dash. Is shift just not working or did the game not tell you that dash could also be used with shift?

But I'm glad you liked the game either way.

Submitted

Maybe you could map one of the mouse buttons to dash as well?

Submitted

This was awesome the first iritation of just pressing start and then the cursor becoming the player was very well done also the levels really ramped up from start to finish also the use of abilitys were very intuitive only the wall jump was somewhat hard to handle as turning the movment around the same moment felt a bit off as it didnt react to my inputs fast enought yet very fun and nice put together game!

Developer

Thanks for the feedback and I'm happy you liked it! Also good to hear that you liked the start where you had to press the startbutton 3 times, I wasn't sure if that was anoying or confusing to people so thanks for clearing that up.

I have heard a different complaint about the wall jump, but what is it exactly that you don't like? Does it have to do something with the dash afterwards or just the whole 'turn around when you walljump' thing?

Submitted

I absolutely loved this gem here, brilliant way to play to the theme as well as just being a good experience that eases you in just right by introducing mechanics and then giving you opportunities to immediately put what you learn to practice. And the animations just felt incredible, well done!

Developer

Thank you so much, I'm glad that you liked it!

Submitted

Fits the theme very well, very creative

Developer

Thank you!

Super fluid gameplay and animation for the cursor and all the mechanics were really fleshed out! Good stuff man

Developer

Thank you!

Submitted

Super smooth gameplay and animations. Like others said, music is a bit repetitive, but I tried to make up for it by freestyling the entirety of the game to add variation 😭. Amazing job though for your first game jam, Keep it up!

Developer

Thanks for the nice words, I laughed a bit while reading your comment XD

Submitted

Great game, but the dash is a bit too long which makes it  hard for me reach other platforms using it, but i guess that's just my skill issue, Great game!

Developer

Glad you liked it!

Submitted

The movement was pretty smooth. Liked your art style. Great game!

Developer

Glad that you liked it!

Submitted(+1)

This was a fun little platformer with simple, yet neat mechanics. I really love the animations, especially when entering or finishing a level. The music got repetitive fast and didn’t loop that smoothly and having some other sound effects as feedback for actions would have made it a little more enjoyable, but it also doesn’t take from the experience either and the quick, responsive controls make up for it.

One thing I would suggest is to not make the camera follow behind the player, but instead to try and make it move ahead of it, something like how it’s done in super mario world or other platformers. Since this is a platformer game with some pretty fast movement and a small screen size, it would be nice to see more of what is ahead of you. It was very easy to get lost since you couldn’t really see where you were going and coming to a complete halt and holding s to look down just didn’t feel so great.

That aside, this is a fun game!

Developer

Thanks for the feedback! Glad that you liked the game and animations.

This was my first time making music and I also found it repetitive so I will work on that!

Your suggestion to make the camera be ahead of the player is a really good idea, that didn't even cross my mind. Thank you for that! And the S to look down was also not the greatest idea, I totally agree with that, I should've at least placed the camera a bit more downwards.

Submitted

fluid jumping animation got me, art style and character movement is really good. this fast paced levels and short tutorials is really good. fun game and level design

Developer

Thank you so much! Art and animations aren't really my thing so I'm glad that you like it

Submitted

Especially jump animation is really good in way of stretching

Submitted(+1)

The movement felt pretty nice, until the dashing. I would allow shift to be used for dashing. And i would remix the music a bit, and maybe zoom in from a full map view so the player knows where to go, though might need bigger map that way.  

Developer

Thanks for the feedback. I agree that the music wasn't the best, it was my first time making music on my computer but I will work on that.

The zoom to see the whole map is a cool idea, I really like it and I might implement it!

And for the dashing, you actually can use shift for dashing. Maybe you misread the text in the third level but that doesn't matter.

Submitted

Movement is very fluid! I struggled a bit at first to get used to the movement. I’m not sure if it was intentionally designed to be challenging or not; however, it became fun once I got used to it.

The art was perfect and smart! It’s simple and really helped making the game feel polished and cohesive.

I am unable to use my speakers, so I can’t comment on sounds.

I am impressed that you were able to complete 10 levels in such a short time, especially since you did this solo.

Keep it up!

Developer

I am happy you liked it! I wanted the character to be fast but still responsive so that is probably why you struggled a bit in the beginning.

Art isn't really my thing so I'm glad you liked it.

For the music, it might have been good that you couldn't hear it. It was okay but became repetative quite fast XD

Submitted

real solid lil game. the simplistic artstyle worked well imo. i liked the mechanics you added throughout, just the walljumping was a lil annoying lol

Developer

Glad that you liked it! But could you tell me what was wrong with the walljump, I might be able to adjust some code to make it better.

Submitted

it might just be a skill issue! but i felt some of the times i missed the walljump i shouldve been able to hit it bc i thought i was close enough. especially since the animations of the area are so wide

Submitted

Dude... fun, love the art and the animation, the music could be a bit repetitive, and there's a small gap when the loop restarts. The real challenge is to press the dash button while jumping left lol
I really like this one!! Great job!

Developer

Thank you! This was the first time I made music on my computer and I also found it a bit repetative, will change that if I continue with this game. But why did you find it hard to dash while going left? I might be able to fix it later.

Submitted

I guess it was the keys I played with the wasd position and then had to use my right hand to just press the F. Probably is just me, but it would be easier to have the dash key to be something like left shift or left ctrl. Is not that it brake the experience, It only took me a while to adjust to the hands position. 

Developer

You actually can use shift to dash. I have heard someone else say that they would like to be able to dash with shift which is strange because I believe it does say that you can do that in-game. But thanks for pointing out the issue you had!

Submitted

oh, Then I probably missed the instruction... my bad.
I loved the game, so no biggie

Submitted

like the art style

Developer

Thank you! Art isn't really my thing so I am glad you like it.

Submitted

Solid platformer, however would like to have a better view on where I'm jumping, and it was a bit punishing. The lack of sounds and the repetitive music was a bit tiring too.

Developer(+1)

Thanks for the feedback, it was my first time making game music so I expected it being a bit repetitive. And I also understand the view problem, you can try holding S or down arrow to look down but I agree that the camera should be a bit lower.

Submitted

Super nice! The art is good, but I'd like to see some more detail on the tiles.

Developer (1 edit)

Glad that you like it and thanks for the feedback! Art isn't really my thing and I kinda just rushed the tiles, but if I continue this game, I'm planning on adding some more detail.