I really liked this! Was setup nicely. Ending was creepy just standing there staring at the monster.
Models were really cool and interesting, were they custom? Especially that demon toy model. I wanted to both look at it and not look at it at the same time :D
Play game
187's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #2 | 4.250 | 4.250 |
| Horror | #2 | 4.333 | 4.333 |
| Theme | #2 | 4.583 | 4.583 |
| Presentation | #4 | 4.417 | 4.417 |
| Gameplay | #8 | 3.833 | 3.833 |
| Creativity | #9 | 4.250 | 4.250 |
| Story | #10 | 4.083 | 4.083 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which Theme did you choose?
How did you implement your chosen Theme in your game?
I chose Theme 3: Dark Streets
1-Urban Horror Utilizing the setting of Urban Horror
2- You play as a cop.
Did you implement any of your Theme's Bonus Challenges, and if so, which ones?
N/A
Comments
There's a whole lot of cutscenes with full voice over - I can only imagine how much effort that took to make.
All the art assets look incredible - amazing modeling and texture work. Really liked the small skeleton demon statue you find as the evidence, and the wallet. Honestly, I think I spent most of my time with this game just looking at the models, lol.
That goblin creature with thin limbs was very creepy too.
Great work!
I really liked the atmosphere and tone of the game . The voice acting, especially for the supporting cop, was a fun mix of dramatic and fittingly eerie. The environment was well-built, and the lighting really helped set the mood throughout. Loved the game!
I really like the atmosphere in this game and the voice acting for the other cop was great, with just the right amount of corny. I do wish there was a bit more gameplay and the abrupt ending was a bit disappointing. Also, I feel like there should've been some excuse as to why the protagonist doesn't call dispatch or why the other cops at the crime scene disappeared.
That said, I really do like this game and I hope you'll make more in the future!
Thank you so much for the feedback! And the notes on the voice acting!
That seems to be consistent feedback that I've been getting, is that it was too short/abrupt ending. I might rework it in the future. There should have been a voice line that kicked in that queued the other cops to leave. Maybe if glitched out? But there was one for that.
And I didn't think about the cop calling dispatch, that's a good observation.
Thanks a lot for the feedback and for playing!!!
I Loved This, The atmosphere, the voice acting (even though it was funny at times xD and The Appearance for the monster is really cool, tbh I liked everything about this game, but the ending is what I didn't like, I felt like it was rushed but then again This was made for a gamejam so I can forgive it, this is really creative, amazing game :)
The look and feel was great. And I liked how dialog lead the game. I think you could build it out for longer gameplay. I had fun playing it. Good job!
This game is extremely well-made! The main menu design, especially the credits on the wall goes hard. The voice acting and sound design are both well executed, you don’t see too many Jam entries with well done voice acting. Visually, the game looks fantastic and has a great atmosphere. I don’t really have much to say criticism wise. I didn’t encounter any major issues. However, I did felt that the ending sequence dragged on a bit too long for my liking. Overall, great work!
I missed this comment somehow!
AHHHHHH! I'm glad you saw the credits. I didnt think anyone would catch on to them. And thanks for the voice acting notes, they were done by me, well the partner cop anyways, but thanks so much! And youre the first person to say the ending dragged on a little too much, must of the feedback has been that it was too short. I'll note it down!
Thanks a lot for playing and for the feedback!:)





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