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Blehbleh_24

50
Posts
1
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A member registered May 21, 2025

Creator of

Recent community posts

The game is perfectly on theme and really enjoyable! The art style was great, and the crazy level was literally crazy, really testing my attention and reflexes. Cool game!

I'm not really into card games, but the visuals and audio were great!

The concept is super unique and really fun to play. I loved how it perfectly fits the theme. Great job!

Nice game! The first and second levels felt a bit luck-based, but they were still satisfying to play. The later levels had better gameplay, and I enjoyed those more.

Nice game! At first, I couldn’t even notice where the main character was... maybe changing the visuals of the character or placing it on the top platform could help.

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The game was a bit challenging for me, but I enjoyed playing it! Fun concept and nice gameplay.

The theme was implemented really well! Nice, simple, and enjoyable game.

The characters and environment looked really cute. I liked the colorful, playful style; it gave the game a fun charm.

The atmosphere was built up really well, and the lighting made it even better. I only made it about halfway since I kept getting a bit lost in the darkness, but it was still a fun experience. Great work!

Such a unique concept! The gameplay was pretty fun, and the visuals were really nice too.

Fun game! I kept getting stuck on the puzzles, and before I knew it, I’d spent way more time than I expected. The visuals and audio make the experience even better!

The risk slider adds a cool twist, and I could easily see myself tweaking powers and playing for a long time. Fun gameplay!

Such a clean game! Mechanics, visuals, audio, and gameplay all feel really solid, and pretty addictive too!

https://itch.io/jam/brackeys-14/rate/3851347

Running my mind to plan moves was a good mental workout. As others have mentioned, a tutorial or some hints would make it easier to understand for first-time players.

The twist of earning points as time passes (instead of losing them) was super refreshing. Gameplay felt smooth and the risk mechanic made every choice feel meaningful. Great work!

Really enjoyed this one! The art style is great, and the mechanics felt smooth (just took me a bit to get used to the stairs). The idea of not being able to make a single mistake was such a clever twist... it really kept me hooked.

Really enjoyable game! I liked how the theme of risk was implemented in such a unique way. The mechanics made taking risks feel fun and meaningful.

Thanks! Glad you liked it :)

I'm glad you liked the sound :) Regarding the art, we will keep it in mind for future projects. Thank you for the feedback!

Thank you for the feedback !

Thanks a lot! Glad you liked it :) And yeah, if we use AI again, we’ll definitely try to implement what you said and clean things up better.

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I pretty much loved this....what a creative way to present the theme!  The visuals and music were so well-timed, creating that eerie atmosphere. And, when the character suddenly started dancing?? That gave me those funny-bizarre horror vibes, exactly my favorite kind of creepy.

The visuals are clean and stylized, and the soundtrack fits the mood. It’s crafted pretty well.

If you get a moment, I’d appreciate you checking out my game as well... 🙃

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🙃

I really liked the atmosphere and tone of the game . The voice acting, especially for the supporting cop, was a fun mix of dramatic and fittingly eerie. The environment was well-built, and the lighting really helped set the mood throughout. Loved the game!

I really enjoyed playing the game! The visuals and sound effects were incredibly well done! The atmosphere, especially in the hospital section, was intense, and the sound design there stood out to me the most. I liked it when the whole scene got disoriented and dreamlike after getting the last journal. I played the game all the way through and was fully immersed. There were moments where I found myself wanting to interact just a little more with the environment. Overall though, it was a fantastic experience. Really well-crafted horror with strong narrative and artistic style.

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 I uploaded a short gameplay video. It might clear up what happened during your run. Thanks again for playing!

Thanks a lot for the feedback! You're right about the image bug... it’s actually meant to be clicked again using the mouse to continue, but we should’ve clearly mentioned that in the instructions. Sorry about the confusion! If the screen got stuck and you couldn’t play further because of that, I just uploaded a YouTube video showing the full gameplay in case you'd like to check it out.

As for the art, this was our first time making a game, and we got so caught up in learning and putting everything together that we didn't manage to create the visuals ourselves in time. 

 I actually did manage to beat the game on my 6th try! The first 3–4 times, I didn’t realize I had to press Space to counter (turn around), so I just ended up staring helplessly while they attacked. Once I figured that out (by accident), it became much easier to get through.
For the instructions part, something like “Press Space when they get close” would help. Once I understood it, I did feel like a little more tension or a second threat in the background could take it further.

Honestly it deserves... ! Could you have a look at the game I submitted, if you got some time..

Really enjoyed this one! The sea setting felt immersive and full of tension. The Leviathan encounter genuinely shocked me. Well done on the scares. The visuals were great, and the audio brought everything together perfectly.

Just a tiny note: I think I could have used a bit more guidance as a newer player, but that didn’t take away from how well the game was put together. Great job!

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Thnx for playing ! To unlock the door , you need to read all the text(by hovering the cursor over the walls) going forward... And then come back to the door to unlock it. I hope that helps, try playing it again if you got time... There's much more interesting thing awaiting after that!

Really liked the atmosphere and that creepy factory vibe. The jump scares worked well, and the old-school shooter style was fun. I did run out of ammo a few times, and the auto-opening notes broke the flow a bit. Overall, I had fun exploring and escaping those encounters. Nice work here... would be awesome if you gave mine a try when you get a sec!

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Would love if you tried my game too when you get a chance!

This had such a chilling vibe throughout. The moonlit roads, the whispers on the radio, that cult presence creeping in quietly, it all felt unnervingly real. The GPS and rope puzzle was surprisingly clever, and the stealth section had me properly on edge.

I got caught once or twice, but escaping made it feel even more intense. The way everything tied together made the whole experience feel like more than just a jam game.

This was wild in the best way. The pacing, the chaos, the way the zombies just kept coming... it all worked so well. I really liked how intense it got so quickly, and the music made everything feel even more frantic. The shooting felt smooth, and I kept getting pulled into "just one more wave" mode without even realizing.  Fantastic work on a fun, action-packed jam entry! 

The voice acting?? Absolutely stole the show. So expressive and full of character, it gave the whole experience way more life than I expected. The art and concept are solid, and I get the FNAF inspiration, but the gameplay felt a bit too passive for me. I found myself just clicking through without much happening. Still, there's potential here if more interaction or tension gets added.

The visuals were super nice, really loved the moody forest and the lighting touches. But I was hoping for a bit more to do, gameplay-wise. I was mostly just walking and watching scenes change.

Still, the atmosphere had potential, and the presentation was pretty cool. Hope you keep building on it! Would be great if you checked out mine too.