Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

KirkG

50
Posts
13
Followers
7
Following
A member registered Jun 05, 2025 · View creator page →

Creator of

Recent community posts

Thank you for the feedback and for playing! I'm glad the tension worked out! 

Lighting was somethin g I was considering because it did seem dark, I just was afraid to make it too "light".
Thanks for the feedback:)

Keep it up and continue making games!:)

Keep it up!:)

Keep it up! :)

I did all the news segment hahah. Its a bunch of my old youtube B roll footage from a loooooong time ago and a bunch of my animations hahaha. 
I wanted to incorporate some kind of mention to the first game I did, and I thought a mix of real footage/game footage was the way to go. 

The object interaction takes me back to the old school resident evil, ps1 era games, where you could interact and inspect things even if it did nothing. Something about it is nice! 

Keep up the good work!

hahaha i'm glad you enjoyed it!
Thank you for the feedback, i'll get to correcting that. I was thinking about adding a shove button to push enemies back, but I figured I wanted everyone to die in the end anyways lol. 

Thank you for playing, im glad you enjoyed :)

I must have missed the device at the end of the first level. 
I think I was more focused on the ceiling tiles and stuff. Maybe make it flash or flicker? Or lock the player from proceeding, unless its supposed to be more of an easter egg and reward curious players

Thanks for the super detailed breakdown! I love when people are able to find their own reasoning and outcomes within such a small story. 
I will say the pizza text did not slowly disappear while eating hahaha, but that is something I could implement for the next one!

I'm glad you enjoyed, and I appreciate you playing and your feedback :)

I think one of the few notes I have is, I'd remove the blurry vision when your health drops below a certain point. Or make it a timed event where it happens when damage is receive, and maybe the lower your health is the longer that event happens. But just running around trying to find things while your screen is super blurry is difficult. I jumped off the balcony and the fall damage made it so I couldn't make anything out. 

But, you have a fully crafted game here. I have no notes, it was set up well, had options, credits, start to finish. You set up atmosphere, interactions, and everything else that's needed. 

This was awesome, well done!

Reminded me of the old flash games from back in the day! I'd add more subtle clues and guidance for players. Even if some things can tend to be a little more obvious, you'd be suprised how many people miss things. Or add some kind of cue to it, a twinkle or something to attact the players eyes to their objecting(if you wanna go the way of not showing obvious text)
Keep going though, use what you learned here for the next one!

Nice little mix of 3d/2d. You have a lot of the core concepts of making games down! A lot of really good simple interactions and stuff go a long way, so I liked how I was able to "inspect" almost all of the objects/items. It's silly to some players, but I enjoy stuff like that. Those are the best places to hide easter eggs. 
Use what you learned on this jam to make your next game even better! 

Well Done! Keep Going

You captured a lot of the "feedback" with interactions super well. It honestly felt like a high quality indie game you'd see on steam or something. The pops and crashed after interactions with the screen shakes, really really really well done. 
Much shorter than I was anticipating, I'd flesh out more of the concept you're wanting to go for, if this is going to be a proof of concept or pitch for a full game. Maybe some kind of loop in the end, or something where you have to light candles that go out and forces you to run back and forth....idk...
either way what you have here is a nice little treat! Well Done!

Well done making a hallway loop game! This was cool to go through. 

I've love it if it was darker, and had more atmosphere established. The triggers and events were really well done, they got me! 

interesting little visual novel. Not bad for your first project either! The music and voice acting worked well together. 
Take what you learned and keep going!

I'm also not finding the download. Any Update on this?

This was awesome! Well done! 
Also extra points for having what triple A games dont, a working mirror, hahaha! 
Loved the music build up with the hallway lights going out and such. This was really well done! 
Well done!

Dude, this was a fun little simple treat! You did a good job, I wish there was a litte more to the movement/interaction, but maybe that would of taken away from the simplicity of it? Either way, this was really good! I enjoyed this! 

Also extra points for having an options menu!

I enjoyed this! I really geeked out on the menu. You capture classic retro games/sounds really well! 
The background/scenes looked really well done as well!


This was a fun little treat of a game to play!

I love this so much! Thank you for playing :)

Heyo!
Itch.io has no messaging system, but I launched another game and would love for you to check it out! Any feedback would be greatly appreciated!
https://itch.io/jam/15-days-of-horror-1/rate/3839124

Heyo!
Itch.io has no messaging system, but I launched another game and would love for you to check it out! Any feedback would be greatly appreciated!
https://itch.io/jam/15-days-of-horror-1/rate/3839124

Heyo!
Itch.io has no messaging system, but I launched another game and would love for you to check it out! Any feedback would be greatly appreciated!
https://itch.io/jam/15-days-of-horror-1/rate/3839124

Heyo!
Itch.io has no messaging system, but I launched another game and would love for you to check it out! Any feedback would be greatly appreciated!
https://itch.io/jam/15-days-of-horror-1/rate/3839124

hahah thank you so much for feedback and appreciation of everything! 
A lot of time did go into trying to get all the voicelines and things to line up properly. 

I'm glad you enjoyed! Thanks for playing :)

hahahah thanks! I'm glad you caught what I was going for at the end where its more of a stare down. 
Models were all custom, by me. I'm glad you enjoyed! 

Thanks for playing!

I'm late to the party on this one, but man was this awesome to play. I'd love to see it more fleshed out, more eerie, spooky music etc etc. 
I could see this being a paid indie title on steam where you deliver pizzas but have to gauge if you die to a customer or not. 

The driving felt pretty solid too, albeit a little "floaty". Still felt good. 

Well done!

I like the idea and concept youre going for here. Its super unique, I think some of the movement can be sped up and smoothed out a little bit. 
I agree with a few others on making the art style more consistent, Just so everything is more on theme with what you want. But over all this was a fun little experience! Keep going :)

This was super creative, and I love the ending. I just want more. 
Well done, well done, well done!!!
Please make more:)

This was.... so awesome and trippy. 

I have no notes, other than I loved it. This was so cool to play through! 
Keep making games :)

This was so awesome!!!!!!!! The whale making noises in the background as you run around was just a chefs kiss. 

My only note is make it longer and elaborate more. More weird and strange villagers! 

Would love it if you'd check my game out (Maybe we can Collab and I can provide some voice overs for your next one). 

Awesome experience though, so cool :)

Good job on this! Idk if this was your first game or not, but this shows some solid game making skills! 

Keep making games, this was fun to play :)

This was awesome to play, I loved the retro style. You did a really good job on that. And adding all the interactive items and things to pick up was so awesome! 

Good Job, very well done!

I love the vibe of this game. Brings me back to N64 days, love it. And that revolver reload animation, absolutely loved that! Well done. 
I think some of the laser shooting the AI was doing caught me off guard, before I knew it I was down to 11 HP without much time for me to react. 
I'd personally shorten some of the dialogue, but that's just me, maybe add an option to skip to the next line for fast readers?
And there was a typo in the beginning, if you care, on the word exactly :) 
All in all, well done, I loved playing this! 
Keep making games! 

I somehow missed your comment! 

I appreciate you playing! Thanks a bunch:)

I missed this comment somehow! 
AHHHHHH! I'm glad you saw the credits. I didnt think anyone would catch on to them. And thanks for the voice acting notes, they were done by me, well the partner cop anyways, but thanks so much! And youre the first person to say the ending dragged on a little too much, must of the feedback has been that it was too short. I'll note it down! 
Thanks a lot for playing and for the feedback!:)

Thanks for playing my game, and for recording it! I love seeing this kind of stuff! Thanks for the feedback as well, everyone seems to want the game to be longer, and I dont disagree! 

Thanks for playing! :)

Thanks for playing my game!
I'm glad you liked it and I appreciate the feedback!
Keep an eye out for my next one :)