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A jam submission

Boxed FateView game page

One deck. One monster. One chance
Submitted by krokozavrgame — 1 hour, 30 minutes before the deadline
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Play duel

Boxed Fate's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#323.1053.105
Presentation#463.0533.053
Overall#482.8422.842
Concept#492.8422.842
Enjoyment#642.3682.368

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Krokozavr, Wl, Just_ Zhenya

Software used
Unity (game engine) Blender (3D modeling) Photoshop (image editing & logo) Audacity (sound editing) ChatGPT (help)

Use of the limitation
The entire game takes place inside a box — visually and thematically. All mechanics, animations, UI, and the ritual-like duel are contained within a confined space, reinforcing the idea that you're trapped in something mysterious. Even the opponent — and your fate — is part of what waits in the box.

Cookies eaten
9^9^9^9*0+2

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Comments

Developer

Thanks again to everyone for your time, unfortunately the next jam is starting and I didn’t have time to play and leave a review in all the games, good luck to everyone

Submitted(+1)

Cool idea. Like the visuals a lot.

Developer

Thank you for your time and feedback

Submitted

Great concept and amazing gameplay, loved the style and feel of the game

Submitted

The items add a nice change to the blackjack formula, and the atmosphere and setting really adds to it

Developer(+1)

Thank you for your time and feedback

Submitted(+1)

Enjoyed the game deeply especially since I won XD. Would be better if u highlighted the box so people would know where to take the card from.

Submitted

Enjoyed the game deeply especially since I won XD. Would be better if u highlighted the box so people would know where to take the card from.

Developer

Thank you for your time and feedback

Submitted

Love the concept, the atmosphere and music. Cool game, glad I checked it out

Developer

Thank you for your time and feedback

Submitted

The style and atmosphere are quite nice, i liked it. I couldn't figure out what to do at first, because clicking on the box didn't work. But going full screen, it did work. Probably a browser compatibility problem (Firefox 140 on Ubuntu).  I ended up being thrown into in a box for my heresy.  
 

Submitted

It took a bit to get what was going on, at least everything looked cool. There needed to be a tutorial or something though.

Submitted

Well, the game is very mechanically simple, but the objects and the fog look quite cool. There are a couple of strategic elements you need to figure out in order to start winning with reasonable frequency. Figuring those out was fun, but by the time I did, I was at a decent deficit, and it certainly would have been less grindy to restart with my new knowledge (though probably quite against the spirit of the game.)

I went back and lost the game on purpose just to see the bad end, (cutting up some jokers as I went, which always seem to make you win otherwise) and... well it's really something XD a bit tonally off compared to the rest of the game. Though I suppose it's not something you're likely to actually encounter much in play.

I had fun with it as a one-shot experience.

Developer

Thank you for your time and feedback

Submitted

Nice game! The atmosphere looks great and the game loop is fun! I didn't understand how the items popped up though, seemed random.

Developer

Thank you for your time and feedback

Submitted

Fun game! I think maybe making the matches shorter would turn this more attractive to casual players.

Developer

You haven’t even seen the original version — after losing 7 bones, it used to take away HP (you had 3 of them). Glad I eventually realized that was too much, since reaching 7 points already takes quite some time gameplay-wise.

Submitted(+1)

Cool game! Loved it

Developer

Thank you!

Submitted(+1)

I lost all my bones :(

Neat concept! I especially liked the joker type item and the item powerups.

Developer

During the last 4 hours of the jam, I was working on animations and creating the Game Over screen.

Submitted(+1)

I like the idea, and the atmosphere was great. I found the game itself to not be super engaging though.

Developer(+1)

The problem was that I overcomplicated the code, and adapting the enemy AI to interact with items turned out to be difficult. So I had to simplify that part and instead focused more on the environment and immersion.

Submitted

love the music and the entrance, I was a little confused by the fact that number could go over 13, made it super easy to go over

Developer

I wanted to raise the number scale, but I didn’t leave enough time to adjust the balance properly.

Submitted(+1)

Liked the Mainmenu effect

Developer(+1)

This is actually my first attempt at working with 3D. I originally just wanted to take a break between game jams and make something simple… but of course, I overcomplicated things again