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GabrielRG

130
Posts
1
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11
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12
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A member registered Apr 05, 2024 · View creator page →

Creator of

Recent community posts

Nothing on my end, but I tried adding you!

Hello! I'm interested in having you. DM gabrielrrg. on discord

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Thanks a lot! Our launch was a little rough but we've managed to improve the game a lot through updates.

Very well designed game! Wanted more :/

Really fun game! Would be nice if there was a way to sell unwanted pieces (if there isn't and it was a skill issue on my part)

It's interesting because I never played A Hat in Time and it had some similar approaches to mine in level design. Thanks for playing!

Muito bom, não consegui matar o boss mesmo tendo zerado silksong ksksks

Very simple but fun game. I felt I wasn't progressing at all, but I guess that's the point.

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Very trippy game! Sometimes I got stuck under the ground after falling from a really high position.

Very smart level design!

Very fun and addicting game! I don't know if you were able to do that, but it would be nice if the game was balanced so the player's able to play infinitely if they do everything right.

Game feels very good to play, although I found it very hard, didn't even get to the third difficulty level but I love hard games. Good job!

Thanks for the feedback!

Thanks for the feedback!

The game had some updates, it's not fixed 100% but check if it's playable for you now!

Valeu mano!

We sent out a hotfix fixing some of these problems! Sorry and thanks for the feedback again!

Thanks for the feedback! We're working on fixing things ASAP and we put a warning on the game's page.

We're working on fixing that ASAP! Please try our game again when it's fixed!

Very good for a first published game, since you took a simple concept and made something original over it. Also the use of the theme wasn't very clear at first but is also good. Good job and keep it up!

Thank you so much! Cuphead was my main inspiration for designing the controls.

Yes controller is def better, but one way of making keyboard controls smoother is integrating the mouse (for shooting maybe?) I think!

I think it's pretty obvious, I was dumb XD

Really nice game packed with content! It's understandable that it's very hard to work on balance in a week, but it was really hard to find the stuff I needed. Another small nitpick is that I couldn't cancel my movement after clicking on the option, really frustrating when you're low on stamina.

Really nice take on the limitation. I feel the default control settings for keyboard could be improved (but thankfully they can be changed in the settings!) and it also needs a bit more content.

There are actually more pickups, but we didn't have time to switch their sprite so they look the same. Sorry about that!

Thanks a lot! We don't know the project's future but hopes up!

Thanks a lot! We just couldn't refine the controls unfortunately, so thanks for the feedback! 

Really good level design! Also the voiced SFX gave me some laughs (in a good way). Good work!

Thank you!

Thank you!

Thanks a lot! Yea, this mechanic can be really useful for speedrunning! Still need to think of a punishment for abusing it and skipping combat tho

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Really good visuals, and I agree with the comments saying the game is very hard, but it's pretty fun regardless. Still managed to get one ball in!

Art is very good, and the game is really addicting and challenging.

The graphics are really impressing for a jam game, and the QTE thing you added for the fishing minigame is really cool too!

Really fun game, and the upgrades gives the player a nice progression feel.

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It was my bad, I didn't know about the compact formation! I'm gonna give it another play, sorry!

Fun game, but it looks like it's impossible to dodge the moving birds when you have a large enough flock.

Thanks for playing! The difficulty was intentional and experimental, so thanks for the feedback too! 

Glad you enjoyed it!