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GabrielRG

111
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A member registered Apr 05, 2024 · View creator page →

Creator of

Recent community posts

Very good for a first published game, since you took a simple concept and made something original over it. Also the use of the theme wasn't very clear at first but is also good. Good job and keep it up!

Thank you so much! Cuphead was my main inspiration for designing the controls.

Yes controller is def better, but one way of making keyboard controls smoother is integrating the mouse (for shooting maybe?) I think!

I think it's pretty obvious, I was dumb XD

Really nice game packed with content! It's understandable that it's very hard to work on balance in a week, but it was really hard to find the stuff I needed. Another small nitpick is that I couldn't cancel my movement after clicking on the option, really frustrating when you're low on stamina.

Really nice take on the limitation. I feel the default control settings for keyboard could be improved (but thankfully they can be changed in the settings!) and it also needs a bit more content.

There are actually more pickups, but we didn't have time to switch their sprite so they look the same. Sorry about that!

Thanks a lot! We don't know the project's future but hopes up!

Thanks a lot! We just couldn't refine the controls unfortunately, so thanks for the feedback! 

Really good level design! Also the voiced SFX gave me some laughs (in a good way). Good work!

Thank you!

Thank you!

Thanks a lot! Yea, this mechanic can be really useful for speedrunning! Still need to think of a punishment for abusing it and skipping combat tho

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Really good visuals, and I agree with the comments saying the game is very hard, but it's pretty fun regardless. Still managed to get one ball in!

Art is very good, and the game is really addicting and challenging.

The graphics are really impressing for a jam game, and the QTE thing you added for the fishing minigame is really cool too!

Really fun game, and the upgrades gives the player a nice progression feel.

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It was my bad, I didn't know about the compact formation! I'm gonna give it another play, sorry!

Fun game, but it looks like it's impossible to dodge the moving birds when you have a large enough flock.

Thanks for playing! The difficulty was intentional and experimental, so thanks for the feedback too! 

Glad you enjoyed it!

So impressing you managed to make a very emotional experience with so little resources. Congrats!

Thanks for the feedback! Some UI for example can definitely help in this case.

Nice level design, by improving the controls and giving the game some polish it surely has potential!

Really appreciate the effort of combining both the theme (even while not being mandatory!) and the limitation. Loved the art style too.

Game looks amazing! I think you can give some more time to react to the throws.

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Thanks a lot! It's for sure an amazing idea, but impossible to be done with our manpower and the constraints of the jam. Maybe for a future version?

Fun game, but it takes a bit too long for attack rolls to happen. Maybe add an extra one for a 50% chance?

The simplicity of this really helps in attracting new players. Good job!

Good art and a simple but fun gameplay loop, despite being a little hard to understand at first. Good job!

Nicely done polish and level design. Also the roll store mechanic really helps in making the puzzles more forgiving! 

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Thanks a lot for your kind and thoughtful comment! I haven't played Hades yet but I have played Bastion and it's one of the games that inspire me as a designer!

Really well polished game, showing the artist and sound team's effort alongside mastery over unity's features! Good job!

Thanks for playing and sorry the AI thing happened!

Nice variety of mechanics and game juice.

Nice homage to "getting over it", integrating the limitation into it. Good job!

Fun game, I feel like playing another round after writing this haha

Despite the mechanics being a bit hard to understand at first, it's really nice to explore a deep subject like the nature of life. Nice work!

Fun and addicting game! Sound and maybe more difficulty (through extra levels or settings) would further improve the game .

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Good looking and fun game, but I feel the dice mechanic could be more impactful. Good job regardless!