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GabrielRG

234
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A member registered Apr 05, 2024 · View creator page →

Creator of

Recent community posts

Thanks for playing!

The spotlight mechanic gave the game an extra challenge and is fun to use. Good job!

Nice to see a different approach to basically the same idea as ours (it even has the same title!) I wasn't able to get the final painting, would be nice if this part was a little more forgiving. 

A simple and funny game. I struggled a bit with the unzipping sometimes, maybe if it was a little more forgiving the game would feel even more satisfying.

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Very fun game! The glide mechanic reminded me of the Kingdom Hearts series, adding to the PS2-era vibe. The nitpick I have is that there should be a way (if there isn't and it wasn't clear to me) to skip the dialogue/tutorial prompts.

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Thanks for playing! In general, variety was the biggest issue reported in the feedbacks by far.

Thank you! Yeah, level 7 and 8 are pretty hard, but the fact you were unable to beat them is nice feedback.

I really felt the love and care that was put into this! It was a creative take on the theme, and the level design and progression was very good. Good job!

Since I'm not on Linux I can't play this one. Sorry!

Very glad the level design resonated nicely with you. Thank you!

Thank you!

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Thanks for the feedback and I already left a review for your game! Yeah if we had some more time to polish the object positioning it would be great for sure.

Thank you!

Thanks for the feedback! I think the value bar not being updated issue was due to you collecting low-valued objects, so their value was not high enough to visibly update the bar.

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Fun entry with well designed levels. I struggled a lot with the fire obstacles, but still got to the end!

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Insanely strong entry! Got really addicted to this one, could be a full release easily!

The controls were a bit hard to figure out (specially the car jacking), but it was a fun experience after that, brought some old-school GTA vibes like mentioned before. Keep it up!

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Very well polished for a jam game. Nothing much I'd change, just expand from the foundation you guys have and slow the pace a bit.

Thanks for the feedback! The weight mechanic is more relevant in the later levels. Your level 3 gameover was caused by a timeout maybe?

The time manipulation mechanic gives the game an extra edge, and the level design is well done and challenging. Good job!

The mechanic definitely is not everyone's cup of tea. But nice to know, thank you for the feedback!

Glad you enjoyed it. Thanks for playing!

I'm impressed by how smooth the gameplay feels. Good job!

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Thank you! Yeah I'll keep this feedback in mind while designing levels going forward.

They are for sure haha

Thank you for the kind words! I'll try your game out in a few, no worries!

Fun and addicting game. Timing the steals correctly can be a bit hard sometimes.

It was a bit hard to figure out what the objective was initially, but a fun game! 

Thanks for the feedback!

And congrats for the win! Thanks for the kind words again.

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Fun game. I feel the frozen platform timer could be a little more forgiving.

Good job for you guys's first jam! I feel the IT actor is never a real danger.

The mechanic is a bit hard to figure out even with the tutorial, but it's still very fun. And the visuals are amazing!

Thanks a lot!

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(Answering in PT-BR because we're both brazillians) Muito obrigado mano! Eu que cuidei da parte do level design, que bom que curtiu!

The art style is simple but very beautiful, and the enemy variety is nice. Good job!

Yes, unfortunately it is one of the game's rough spots that we didn't have time to fix. Thanks for the feedback and glad you liked the level design!

Really nice game with well done puzzles. One suggestion would be to add sensitivity settings, since the default one was too low even with my mouse DPI being 1600 which is decently high.

Glad you enjoyed it!

No it's not, we thought it was impossible on our playtests, you're just too good XD