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GabrielRG

337
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A member registered Apr 05, 2024 · View creator page →

Creator of

Recent community posts

Thanks for playing! Good luck to you as well!

The hit visual feedback is awesome! And really loved that intro scene too. 

Thank you! I'm not sure if the team wants to continue this project, but at the very least I plan on bringing elements from this into my future projects!

Pretty fun!

Good game! I died of starvation before the npcs could agree to unionize. Capitalism won this time! 

Really glad you enjoyed it! Specially coming from someone who made a game as awesome and polished as yours :)

Awesome job with polishing and weaving all these game loops together!

Nice game! For example, I took a while to understand the character could jump over the boxes (it looked too high.) So a tutorial would help for sure!

Really nice concept and doing a kaizo inspired design is a good way to go about the seriousness theme of the jam.

Thanks for playing! Our musician (Linus Orri) cooked very hard for sure.

Really glad you enjoyed the game! 

Awesome game! The polish, art and inspiration are on a whole nother level. My favorite of the jam so far.

Not many critiques to share on my end, since they were basically already shared. Really fun game and nice effort on making a explorable world!

Really nice variety of mechanics, and good job on introducing them gradually too.

Sound design is top-notch! Interesting experimental piece!

A solid foundation! When I need audio assets, I generally find good stuff in https://opengameart.org/ . Worth to check it out next time!

Thanks for playing! Very useful feedback too!

Thank you for noticing this oversight!

Thanks for playing and for the suggestion!

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The spinning mechanic is fun, and even if it is in simple way, the player can be strategical with their color addition choices for a bit of depth.

Really awesome retro feel, and some pretty interesting surprises along the way. Good job!

Awesome job for your first game! Your concept was very creative. One suggestion for fixing the ergonomy issue already reported by other players is to change the spin mechanic to a single button.

Thank you! I agree about the importance of coyote time, unfortunately we weren't able to implement it in time.

Really glad we managed somehow!

I also struggled a lot with the controls. Fun game tho, good job!

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The level design is well done and having bosses is really impressing for a game jam!

Simple but fun game. Well done!

Very impressing visuals! I know you already received this feedback but having some room for one or two mistakes would be nice.

We also struggled with delivering everything on time so I completely get you! Good job on getting this far!

Simple but well polished game. Good job!

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It's a bummer, but we just uploaded an update fixing most of the game breaking bugs! Would be glad if you gave it another try!

O costume é tão grande de fazer review em inglês que foi automático kkkk

Amazingly polished experience! Unfortunately, I struggled to understand the controls, spent 2 minutes trying to use the mouse instead of WASD. Maybe a clearer explanation of the controls could help.

I need answers! Sequel please! Good job, this was a super interesting take of the limitation.

Fun little loop! I had a bit of trouble understanding the game's win condition, since nothing happened after getting all the crabs and killing all the ghosts.

The minigames on the background was a super interesting addition! Would be better if the viewport of the web build was a bit smaller, since I had to scroll around a lot. Amazing work!

Thank you!

Thanks for playing!

Thank you for playing!

Fun and nicely designed levels!