Hello, when using automatic translation, the frames at the edges of the screen start to blink, how can I fix this?
Viewing post in BUG TRACKING - Found a bug? Let us know!
Hello,
If you go to Configuration > General Options and scroll down to Screenshot API and select 'DXGI', this will remove the flashing. Another option (if you are using Windows 11) is to change the screenshot settings.
Look at method one at;
https://www.nerds-life.com/t/removing-yellow-border-around-screen-in-windows-11/76
Great!
Oh, hmm. I don't know, I have not tried them two together. Maybe there is a way to add an exception to GameTranslate through ShadowPlay?
I could look into this next week, but it is possible that they can't run together since they are both overlay applications. I believe that it won't be a problem if you can run the internal mode though.
Thank you, I will wait for news.I have a small request or suggestion. In my game, the text sometimes appears with a slight delay, and I noticed that in those moments when there is no text on the screen, the background of the translation window becomes dark (black). This causes a "flickering" effect, and is a bit distracting. It would be great if in such moments the background remained without darkening (or at least it could be turned off in the settings). Not necessarily