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(2 edits)

It doesn't work properly in Hoxs64, sadly - can't go Up or Jump. Would have loved to try it out.

Play it with VICE. I always use it for development my games. GREAT cover! Love it!

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No, it actually works. I found out that the jump mechanic is *really* bad tho - let me explain: 

I expect the character to jump when you press the fire button, but he only jumps when you also press left or right - now that's a bad control scheme, totally imprecise. You constantly fall to your death  because of that.

Overall cute game, but the control scheme is kabonkers, a good game brought down by bad controls :(

Understood. The thing is that I only play it by keyboard controls. Never played it with joystick. As I was a teenager I always played with joystick but since the PC took over I play keyboard only and also code my games with keyboard control. So be warned: all my games are for keyboard gaming. The joystick control is only a side effect. Sorry that you are having a bad experince...

Keyboard is not the issue here, I play with keyboard too. The issue is the controls.

Compare the controls with "Super Mario" from ZeroPaige. Those controls use the correct control scheme as established by Nintendo long ago - You press fire, Mario jumps, you steer left or right in mid air, Mario moves left or right mid air.

Classic correct control scheme. This game? Nah. Make a proper control scheme and I'd love to play it :)

I know what you mean. Maybe I will work on it to change the controls. But it's oooold - 20 years ago... I have to get my brain back into this code. May be it will take five miniutes or five weeks! hahaha

Now I'm on Underland and it takes a lot of time.

Underland? Huh. no idea what that is ¯\_(ツ)_/¯ ?

Ah come on, 5 weeks, 5 months, time doesn't matter in the C64 realm!

Maybe one day you will try and if so I will play it when it's finished. After all, if we don't do the work, who will? No one does it for us.

Sometimes I wish it were so, but sometimes it's just that, tedious work :)

Anyway thanks for listening.

I checked already the code files. I was surprised that I coded it with a old assembler called Hypra-Ass directly on the VICE emulator. That's why the code files are crap and I don't get into the game logic anymore. It will be easier to write it again because it's not a complicated game. 

To be honest I love that kind of games and that's why I guess I will write it again witha much better movement and other updates.

Thanks for showing interest on my game!

That's Underland:

https://natthrafn.itch.io/underland

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I agree, at the least this needs cayote time... because as the jumping works now it's unplayable.

Also sometimes (probably when the position of the character is "wrong") the jump button does nothing.

on the mister it seems to need "loadable 64" bios setting