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A jam submission

Crazy House!View game page

Mental hospital escape in indirect puzzle platformerđź’Š
Submitted by Dron — 10 hours, 17 minutes before the deadline
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Crazy House!'s itch.io page

Results

CriteriaRankScore*Raw Score
Use of prerequisite#94.0774.077
Presentation#193.6153.615
Overall#253.3463.346
Controls#262.9232.923
Enjoyment#323.0003.000
Concept#333.3083.308
Use of theme#363.1543.154

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

I enjoyed the variety of puzzles ALOT and loved the artstyle and visuals for the game

I have 3 complaints tho:

- When holding an item if it touches the wall, i instantly drop it. That was SOO ANNOYING 

- I wish the speed of the character  was a bit faster (but as that would probly break alot of the game) maybe we could increase it for a few moments and make it normal whenever we want? so we dont have to just watch him go to the other end of the wall as slowly as possible

- I love the mechanic where u click the bottom box and it makes the character jump really high, but the timing for it felt a but iffy, i get it that if the character is in the centre of the block when u click he gets launched highest, but the timing needs to be perfect and it can get to your nerves sometimes.

Nitpick: More music? As I took alot of time to beat the game, the same music kinda got boring for me xD

But.. I BEAT THE GAME!! And I loved the final boss and the ending

Though Id like to add that the plant level that messed up alot of the other's playthrough couldve been better explained in the game, I initially thought it was just a decoration as it couldnt be interacted with

I didnt get it until I read your tip in the replies!

Overall, I loved the gameplay and the visuals but it punished too harshly for the slightest of mistakes

(Also the comic style starting and ending cutscene was just precious and very well made!)

Developer

Woah, thank you for such detailed review! Addressing the complaints:

1.  Dropping an item on contact with the wall was the easiest solution to prevent it from being able to glitch it trough wall so I don't think it will be reworked

2. This is easily fixable, I can add a button that manipulates time speeding it up or just add a button that makes character run faster

3. Making the block launch more stable is possible in theory, but I need to test it on practice. Possible feature of the next update ;)

I'm also really bad at making music and even worse at working with musicians so I mighy add at max 1 more theme

I'll change the plant level a little to make it little easier to understand

Again, thank you so much for such a great review, this not only helps but also motivates to do more and better :D

Submitted

I liked it ! But same as f/lorui, couldn't make it past the pllant level, event hough I tried to stack everything.

I liked your artstyle, it reminded me of Pizza Tower.

Good job ! :D

Developer

Thank you! I can give you a hint for the plant level: You need the water cooler that is at the end of the room.

Submitted

My dumb ass actually found it and thought it was used for stacking and not for the plant lmaoooo

Submitted

couldn't get past the level with the plant (i assume i have to do something with it), but good job on making this !
the music and color palette fit the theme you're going for

i think this guy needs to sit down after all that walking around

Developer

Thanks! If you are really stuck I can give you a hint: Plants need water.

Submitted

see, my first instinct was to move the plant a bit to the left under the light so it would grow, and once i figured i couldn't pick it up, i forgot to think i could bring something to it instead haha

Submitted

Great Game! The art style is really well done and the story is very funny. Great use of the prerequisite.  The Controls were a bit janky sometimes, but nonetheless I still enjoyed the game.

Developer

Thank you! :D

Submitted

Nice mechanic, great use of theme and prereq!

Developer

Thank you very much!

Submitted

Simple, but fun gameplay!

Developer

Thanks :D

Submitted

The top part is really hard lol, but I liked the story and the game

Developer

Thanks!

Submitted

A game about a funny old man, the controls really fit the theme... The cutscene is interesting, I want to praise it separately. Overall, 8 mental hospitals out of 10

Developer

Thank you! 

Submitted(+1)

This was really funny and fun to play, I got a few levels in but got stuck on the one that SEEMS like you have to stack a million things up. It’s hard to get them when the camera is moving around from him walking so much.

I did abuse the fact that you can push him though.

Developer(+1)

Thanks for playing! You just made me realise something. The level you got stuck on was not planned to be for stacking suff, because under all that junk was the flower that helps you jump higher. So since there is so much stuff it just covered the flower and you could not get up. This was not the intended way so I think I need to fix that

Submitted(+1)

Lol there are like 3 or 4 puzzle games I’ve rated so far and I can promise I played at least one section of all of them “wrong”.