I enjoyed the variety of puzzles ALOT and loved the artstyle and visuals for the game
I have 3 complaints tho:
- When holding an item if it touches the wall, i instantly drop it. That was SOO ANNOYING
- I wish the speed of the character was a bit faster (but as that would probly break alot of the game) maybe we could increase it for a few moments and make it normal whenever we want? so we dont have to just watch him go to the other end of the wall as slowly as possible
- I love the mechanic where u click the bottom box and it makes the character jump really high, but the timing for it felt a but iffy, i get it that if the character is in the centre of the block when u click he gets launched highest, but the timing needs to be perfect and it can get to your nerves sometimes.
Nitpick: More music? As I took alot of time to beat the game, the same music kinda got boring for me xD
But.. I BEAT THE GAME!! And I loved the final boss and the ending

Though Id like to add that the plant level that messed up alot of the other's playthrough couldve been better explained in the game, I initially thought it was just a decoration as it couldnt be interacted with
I didnt get it until I read your tip in the replies!
Overall, I loved the gameplay and the visuals but it punished too harshly for the slightest of mistakes
(Also the comic style starting and ending cutscene was just precious and very well made!)






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