Really liked the jump animation without the pogo stick the duck just spins so fast like weeeee anyway other aspects of the game were good except some challenging jumps near the end were you have to do a pixel-perfect landing through spikes. Awesome game!
Dron
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First version was a remake of my platformer from 2017
That was one of my first games and did not knew how to implement all the ideas I had, so now with new skills I decided to completely rework the idea into a metroidvania. I just drew same graphics with better code, it did not take much time because I knew exactly what to add. The project was small, but I just kept adding stuff, you can see all the progress in devlogs. Basically it started small but because I worked on it almost every day it became so bigThis is a very calm and meditative game! Reminded and looks a lot like "Baba is you", even the puzzles are on a same level, requires a lot of thinking, but when you find the solution it just feels so rewarding! Only downside was that sometimes it was not obvious where the player could and could not go, because sometimes there were walls on the other screen that were not visible from initial position, so initially I assumed that the wall was everywhere in that direction. Turns out that area was accessible from another point, but I discovered that by accident. Maybe some kind of arrows on the floor or other indicator could fix that. Anyway, good game!
Really deep story, atmospheric and mysterious, but controls feel slow. Dodging starts only when attack animation finishes, and by that time enemy usually manages to attack faster, so dodge becomes useless, because while the animation is playing you already need to counterattack and so on... Overall the idea is great, definitely has a potential
Thank you! The game actually has speed controls, they are explained on 2nd level, you can speed up gameplay by pressing X and slow down by pressing Z. I made 3 modes : normal speed, x2 speed, and pause(0), but can add more if needed. I don't think about replacing the music but I'll add more themes for different levels in the next update. Thanks again for your feedback, it helps very much!
Animations and art style reminded of 90s/2000s cool mascots which just fits too well with this gameplay! Looks like a game based on a cartoon from that era. Very fun, only downside might be that the game lags in some places, but that might just be my PC problem, not game. Still, gameplay was awesome!
Mad Moggy behaves just like my cat when it decides randomly that it is time to run at the speed of light.
Even though it is hard to master the controls it is still very addicting game(in the best way possible)
Also love the retro style, just perfect! + huge respect for coding in assembler knowing how crazy this actually is
btw this is my cat






























