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Outpost: Ares's itch.io pageDid you use any Assets?
I used sounds from ELV Games and Matt Flat, and the music is Clement Panchout (both from here on itch.io and credited on the main menu).
This game is made to be played with keyboard and mouse (mouse only for menu; all movement/action is with keys).
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Comments
Basically cooler asteroids :D
I definitely like the game concept. My only issue is the difficulty with the movement, realistically it makes sense that youd keep moving but makes it pretty hard, maybe add a animation for a stabilizing thruster to make it make sense and make it so you glide forward only a certain amount after letting go of movement key. also maybe using mouse for aiming would help make it a lil easier to aim and more accurate. Otherwise I love the concept and style.
Generally, you can turn around and thrust a little bit to hold yourself steady and stop the forward momentum. I had thought about adding a stabiliser, but never actually implemented it.
As for the mouse-aiming: I find mouse movement very, very awkward and I just... don't like it. I started the game on a laptop with a touchpad, so when I started designing the movement and all, it was with keyboard-only in mind. I finished it at a desk with a traditional mouse, but it never occurred to me to include mouse-aiming. If I ever return to it, I'll add that as a setting.
Plus, not using a mouse for anything but menus makes it super accessible. I cannot play a lot of games that require agile use of a mouse and wish they had a keyboard option!
The games UI design is minimalistic and cool!
I liked the game UI design more, cool game you've got.