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A jam submission

Last SignalView game page

Short atmospheric walking sim. The air is thin here.
Submitted by Sushyk — 5 hours, 46 minutes before the deadline
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Last Signal's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#183.8523.852
Overall#393.1573.157
Concept#443.1853.185
Enjoyment#492.7782.778
Use of the Limitation#552.8152.815

Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
2. Art - Cemre Karabulut, Programming - Ignacy Kusiński

Software used
Unity

Use of the limitation
The oxygen bottle lasts under a minute (of constant breathing)

Cookies eaten
4

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Comments

Submitted

i loved the game graphics, i wishes there was more jump scares.. lol

Submitted

I love the art and feel of this game! The atmosphere was very tense and really added to the game, good job!

Submitted

Loved the visuals! I do wish the game was a bit harder

Submitted

The very thick atmosphere, reminded me The Thing movie. I waited for a screamer behind every door, glad they weren't there. :D Great game!

Submitted

Woah, love the atmosphere and art! Did y'all make all the 3d assets during the jam??
I seemed to encounter a strange bug where my player was rotating without me touching the mouse, but I think it may have been something strange with my browser - didn't detract much from the game.

Developer

I'm glad you liked the game! We used some assets we own so it's a mix. That is a werid bug indeed, I have no idea what could it have been

Submitted

Felt very tense !!! I’m a big fan of games where you own limited resources :)) But I think the oxygen bottle was way too big (to make the game feel harshier) (Also I almost didnt see it when I picked up the card) Great (stressful in a good way) ambiance !!! Thank you very much for your game !!

Submitted

Normally I dislike when a game doesn't include music, however this was a PERFECT circumstance to not include any. Hearing nothing aside from the storm raging outdoors really helped set the atmosphere, and sell the loneliness that the character would be experiencing. Great job!

Submitted

This is amazing given the 3-day limit. Good job! I feel like the "1-minute of oxygen" was a little too generous to be true, as in you get much more time than 1 minute especially considering you cant really "over-use" it. That's not to say the game wasn't tense, on the contrary. Good game, waiting for more!

Submitted

I liked your style and the oxygen bottle mechanic was a neat way to keep the game going while respecting the limitation. I'd love to see where your game would go if additional elements were added here—so much opportunity for a deeper story or more puzzles to solve! Thanks for making and sharing your game!

Submitted (1 edit)

Loved the style, but it lacked a bit of direction for me

Submitted

I kinda confused as to where I need to go?

Submitted

Looks like someone got into a bit of a pickle with neurotoxin...

The asthetics are really great, this is really cool! Would like a few more instructions (wasn't really clear how many oxygen bottles I had left, or if I took the admin card) but this game is nice.

Submitted

That felt so anxious! Loved the vibe and the fact I had enough time to explore all rooms without having to find the solution straight away.

Keep it up!

Submitted

Atmospheric, interesting game! Love this type of games! Good job!

Developer

Thank you! I played and rated your game