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AftertasteProduction

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A member registered Aug 05, 2019 · View creator page →

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Masih butuh belajar untuk bikin management ternyata

ngebug banyak kak

Hi! thank you for playing. I think I overscoop the game a little much, that's why there's a bug everywhere hahaha... sorry for that

thank you for playing! And thank you for your feedback

thank you for playing! And thank you for your feedback

there are no timer, the game ends if you have no more moves... try not to have a bad placement that's all

Ah! I get it. great job nevertheless... You can also rate my game if you want

Your welcome!... Also feel free to rate my game and give me feedback!

This game kinda caught me off guard lmao.. I thought this will be 3D game, to my surprise it isn't hahah
The game itself is pretty good blend between 3D and 2D, but there are several point I wanna make

On the first try, I don't know why I always fall down in front of the doors. like I'm changing from adult to children. Was that collision bug? or intentional?

Also on 3d world, I feel like the twist take to long to happened, like I have to explore not so wide room a bit before I got to know the twist is on the game boy, and it is inside a box. Well I guess that's what I call a mystery. lmao

On the 2D world, I love how you add a little bit of puzzle there, like I have to do take this key before I can proceed, but there's an enemy in front now I have to take another route. this is a good part of the game. The stealth part of the game is also interesting. Little feedback on the game, please make the enemy and player not colliding, kinda hard to move if the enemy keeps changing move when we near him. Took me awhile to realise I can kill the enemy by jumpeng to them like mario lol

I Hope you are focusing more on the stealth mode, and the 2D world. That part was what I think sells your game.

Greatjob!

I'll start with what I like about the game

Love the art style, very cure little animation too, the room is also pack with things. it is not just an empty room full of nothing. love it soo much

The little downside is, the clue feels like random. I didn't know where to go other than move to all the object until there's clue. And sometimes the clue even not on the right spot, it says found something on the door while i was interacting with bookshelf. I feel like you planed to do more room than this one, but got no time to do the art.

Little improvement to the game, I think adding interact cue to the object will tell a lot more to the player, like a little interaction with the environment. As for the clue, I hope there's a window for past clues, so we can revisit. Right now the mechanics feels like challenge of memorizing clue soo.....

Overall, this game has potential, love the character design.

Good Job!

Gotta say, this game stumbled me the first time I play. but after awhile I guess I can pretty much grasp what happen.

Pro of the game, it has unique takes on the jam, unique gameplay, and great mechanic

Downside of the game. I feel like the there are no consequence, for opening up a clue box (that's what i call it), the game loop feels underwhelming, on the box also there are no clue or some short of UI feature that allow player to know weather this box is the answer or not.

a little Improvement, maybe you can add some short of hazard, like bomb or something so when player open the wrong box it'll explode, or some short of surprise when opening up a box.

Overall a good game. good job!

thank you for playing 😊

That.... Was intentional.... yeah!! Definitely *Intentional.......**Sweating heavily*

Mom is always angry... Mine too :(

Well... Each option effect each person stats (mom, giraffe, nuy). After calculation, it will select the next dialogue based on who has the highest stats, then proceed the next conversation. If there are character with same stats, it will resolve it like this

mom==nuy =>mom wins

nuy==giraffe=> nuy wins

giraffe==mom=> giraffe wins

like rock paper scissors....

if all the character has the same stat, then mom wins! because mom is always right.

The thing is, because the option given mostly (not all) decrease mom stat, the only way to get mom ending is to balance all stat (mom==nuy==giraffe) ON THE ENDING of the game. Which is pretty hard to obtain.

as for the question as to why you feel all the options are meaningless, it's because i had restricted time when i create the dialogues, so some option and dialogues are reused multiple times, creating a feel like there are no effect on the dialogue.

Best solution is to actually show all character stats, so people can see what option effect what character.

The Idea is just to have fun anyway, so yeah... glad you like it

well... it is un-bear-able hahaha

I can clearly see why this game is on the most popular category. The gameplay is goo, the art is good, the way you incorporate the limitation is also good. love it. Good Job!

This game has good concept! I love the duality of the player, as an angle and as a devil. Hope there's more

I made a game like these few gamejams back hahaha. Same mechanics, but yours have better puzzle design than mine.

Love fishing!!! This one has a great vibe!!... but it's kinda hard for aiming my fishing pole, or aim where i want my bait to go.

This one is great!! Love it when you can unlock all feature by buying things.

Love the game, but I found bug where enemy latch onto player and cannot break.

Surprisingly fun game! Need some polish on the visual tho. Goodjob!

This game is in between easy and hard. And my skill issues kicks in lmao.

The story is good, But I wish there's more interactive-ness in this...

This game is soo much fun!!! I love a full game please!!... my feedback would be, I hope there's a way to scrool up and down past conversation, so we can check what has been said. that's all, the rest are great!

At first I tought this is a shooter game. Boy was I wrong!

I can clearly see the idea. The game is fun! and yeah the ability is also interesting.

(1 edit)

Is it just me or the control need to be pressed one at a time to move? the scope is too big for a game jam I guess. But the pixel art and cutscene really caught my attention, It's good. And also there's a bug when I open menu, nnd cannot select any other Item.

This game has everything to be top of this gamejam submission.. first full 5 star from me!! Some feedback maybe, add power ups , because I need more of this, oh, and maybe some undo features, so we can undo the path instead of restarting the level

The movement is kinda cute. I was stuck on the trap the first time, and cannot get out. That's kinda punishing

It's an interesting concept, about switching colors can attack different enemy. The battle is a little bit clunky between changing color and attacking monster, but i believe this game will be much better if it was given more time to developed

Ah... That's why... but it's oke... you've tried anyway... Good job!

Thank you! Glad you like it :)

Hahaha... thank you for playing!

Lmao... Well... at least you have a girlfriend

Well... Every mom in real life too 😕

Hahaha... Glad you like it

Thank you! You too!