most of the feedback i would give was already given so i wont repeat what they said My biggest issue is that the waves are a bit too long, maybe add a card that increases the wave length and damage taken but it also increases the mana gain, i think this would allow for different play styles to emerge
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Project Four's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #29 | 2.539 | 2.714 |
| Controls | #31 | 2.405 | 2.571 |
| Overall | #32 | 2.405 | 2.571 |
| Concept | #32 | 2.272 | 2.429 |
| Use of prerequisite | #32 | 3.742 | 4.000 |
| Use of theme | #34 | 1.871 | 2.000 |
| Enjoyment | #34 | 1.604 | 1.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I mostly agree with others as the game needs to be balanced and something to do in between waves would do aalot for it
Maybe we could just aim the gun or maybe we could buy ourselves some upgrades aswell, like clicking the ememies to dmg them so the auto aiming sentry can easily kill them.
Or maybe 2 types of enemies, one which the sentry will take care of and a separate type of enemy that you have to click to kill and will be ignored by the sentry
This could also help with the theme implementation. Like the duality is the sentry fighting the enemies which it can hit and the player helping it by targeting the other enemies!
Some more visual and audio feedback to taking damage, firing, changing target enemy would be nice aswell!
The art design and ui elements look fire!
Some small changes and a bit more features and this game will bee a blast to play!
Nice game! I like the core idea, so it's cool to hear you got more updates planned.
The choices after waves works quite well, but I feel like the health upgrades are kinda useless. Once the enemies reach you, you lose health super fast, so I just never picked those. Some balancing may be required there.
I appreciate that you kept the art in a consistent palette, but I noticed that the web build doesn't seem to match the screenshots?
Anyway, good stuff!
The game could have used some interactivity during the waves! also some sound to go along with it! it seems to be working all right, so congrats on making a finished product in just 2 days!





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