Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Neonfire Studio

768
Posts
14
Topics
79
Followers
247
Following
A member registered Jan 17, 2024 · View creator page →

Creator of

Recent community posts

Great game and vibes! I was just wondering if it was your voice haha.

(1 edit)

The art is really nice! The music felt pretty relaxing, sounds effects too! I just wish there was a fullscreen button, so it'd be a bit easier to play, I couldn't see everything properly. Just letting you know, there's an option on the project settings, and it can be toggled even in the jam, without getting any issue.

Let me know if you fix it, I will try it out again :)

(1 edit)

I felt very fun playing it! The presentation of the game is really great, the way everything is put, art, music, sounds, everything! Is polished to play, and controls felt it has weight, instead of floaty. Good job!

I felt that the water could be a bit more blueish, currently it feels kinda black/dark.

(1 edit)

Nice game, the controls felt pretty smooth, and the art/ui layout is very clean. The music was cool, and I also like the concept!

The music of the game is really very relaxing, so the sounds. The art's detailed and clean, overall a nice game! I felt the tree cutting could be a bit more satisfying, but it's totally fine like this, for the jam version. The game was pretty polished. Oh yeah, also the duck's sound, it felt pretty funny to me haha, where did you get that lol, just curious?

(1 edit)

This is so far my favourite game on the jam! It feels totally complete game, pretty polished, the art and music are great! I love the vibes of the game, and the cute dino :)
The concept's also really unique, I love that too!

Very well done with this one! I think the music was a bit loud btw. And, the game was a bit difficult to play, took a few attempts, but it was totally fine! 

It was very fun to play, the starting story was really cool! Felt funny and sad at the same time haha. Also I love how you made the respawning when you fell into a spike, it was smart. The music and vibes really made me feel that I'm the baby dino and I need to get them xD. I just think the music was a bit loud.

Damn everything about the game is perfectly designed, you nailed it! I felt the controls pretty polished, so the visuals and vibes! I love the tree sway effect. We made a similar game, where you control a dino and need to protect the fire, maybe you could also check it out if you'd like to :)

Hey, thanks for the feedback!
We will try to improve them after the jam is over, do you have any suggestion how the controls could be improved, did the speed felt slow to you, compared to animation or something?

(1 edit)

Thanks for the feedback! Glad you liked it :)
Yeah, we actually wanted to make the combat more satisfying and smooth, since it was one of the important feature of the game, but didn't made for the deadline. We will update it once the jam is over, with proper balance of difficulty and more polished experience overall :D

Damn it's AMAZING! Everything, the music, art, polish, gameplay fun, etc, great job! The art reminded me of Macrow's artstyle haha.

Really nice and fun game, made me feel retro :)

Incredible art! The game's also fun to play, concept's pretty unique and matches the theme. I just felt a few more sounds would be really cool :)

Nice game! I really love the vibes so much!

(1 edit)

What a great game, it was really nice to play! The music and visuals are incredible and vibes, the movement felt it has weight and smooth. I love the day night cycling too! I like the enemies, and how the tune changed when it's night. Overall pretty fun to play :)

You could also try out our game if you'd like to, it has a similar gameplay, it just got a bit rough/unfinished for the scope :)

Thanks, glad you like it! And yeah, I agree, the game was kinda scope heavy and we had less time, so some things were rough 😅
We will update it after the jam is over :)

(1 edit)

Hey, thanks for the feedback! You have to hold F near the fire, it's written there. You might also need sticks/bones otherwise there's no fuel.

It's really very fun game, I can't stop playing it lol! Some polishing stuff would be really cool!

Alright, sounds good! Just curious, which engine did you used for the screenshots?

Thanks! I also love the vibes and atmosphere of the screenshots, with specific models. It could really turn into a great indie horror game.

By the way, I have a suggestion, since the assets is paid, would it be possible to add a playable demo to see the map before buying?

PEAK! I absolutely love your artstyle! I was already working on a horror game since February on the other furnished house pack of your's, this one excellent! I have no words! Just can't wait to make a game on it :)

(1 edit)

Amazing! Thanks so much for making it! The animation's perfect!

Love the new update! It'd be really cool if there was a fullscreen button or something, rn the game doesn't fit properly on the screen.

(1 edit)

96's my best score haha, would be cool if you mentioned your's on the description as well :)

Edited: 138

That's already a win :)

yeah literally dude, it's 2.5x higher than previous year, the same ram, that's why I couldn't afford it at the moment.

Nice and polished game! The black monster really looked scary, like a snake haha! I felt a music could really enhance the game even more :)
And, actually some sprites felt a bit blurry, I felt it a bit confusion to understand what's enemy or not. 

Otherwise good game overall! I love the part when you speed up, it felt so cool!

I love the controls, art, music, and overall vibes of the game! The art is really beautiful, so the music! I absolutely love the wall jumping haha. I found a minor bug, that the footstep sounds still play even if you're on air. And, I can't fullscreen the game properly. I also felt a bit more fov view for the camera could help seeing things clearly. Otherwise nice game overall! The controls, art, sounds, music, really impressed me!

(1 edit)

Nice relaxing game, I love the music, and for some reasons I felt the art style and overall vibes nostalgic haha. I think the grass texture could be improved, otherwise nice art and animations for the other stuffs! Also I felt the acceleration a bit hard, I think it could be a bit faster maybe for smoother gameplay. Overall a nice little game, I love it! Good job! I like you also managed to put upgrades stuffs :)

(1 edit)

Unreal engine is quite heavy, I really wanted to play the game, it looks good..... but I ran it and it said me I'm out of video memory and closed it. I think it happened because I had less space on my drive, also my 8gb stick recently got broken, I'm only running on a single 8 gb so...... I couldn't play it :(

Great game and mechanics, felt pretty unique and RETRO! I just felt the game could be a bit smoother, I mean the controls, it's a bit hard to avoid the bullets from enemies from now. Otherwise neat game overall! The art and animations are very cool!

I absolutely love the music of this game, as well as the art too! The controls felt smooth! I expected the enemies to spin around the tornado as I move in spinning lol, but the current concept is also good and unique! I just felt when the tornado is in full speed, it's really very fast that making the game a bit difficulty for me. Otherwise nice game :)

Oh I see, I didn't noticed that there's a language changing option, thanks for sharing!

Thanks for the feedback :)

Damn the game is really so fun to play! Love the controls and concept! Art is simple but looks cool! I felt the enemies and other visuals related stuffs could be a big bigger, so it might felt more immersive :)

Otherwise a great game! Fun and addictive, matches the theme pretty much! Love the audio/music too!

Thanks for playing! Glad you liked it! 😄

Do you have any suggestions on how the prerequisite could be shown better in the game? The way I imagined it was that if you draw your trail really fast, you can avoid enemy attacks and trap more enemies to deal damage. (The damage itself stays the same, though, no matter how big the circle is.) That's why I thought the theme "Speed is your weapon" fits pretty well. I'd love to hear any ideas or suggestions you have on that!

Thanks for the feedbacks! I will fix the issues after jam ends :)

The game is kinda made under 24-26 hrs from development sides, so some bugs slipped away and didn't got time for testing, my highscore is still 76 haha 😅

Damn it's very amazing game! The game is super polished, love the artstyle and effects. Feels like a full game, pretty much for 2 days, great job!