Play game
Calc-o-swap's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of the Limitation | #13 | 3.833 | 3.833 |
| Overall | #21 | 3.667 | 3.667 |
| Enjoyment | #29 | 3.500 | 3.500 |
| Concept | #29 | 3.833 | 3.833 |
| Presentation | #38 | 3.500 | 3.500 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Jaspreet Singh, Pratyush Gupta
Software used
Unity, Blender, Substance Designer & Painter
Use of the limitation
We incorporated the limitation to our game by having 4 coloured platforms, and each time you jump, the active platform swaps between 4 colours. There are 12 total designed levels around this limitation.
Cookies eaten
0 :(
Leave a comment
Log in with itch.io to leave a comment.







Comments
Really fun game and cool mechanic. It would be cool to have more levels like the first ones where the color swap mechanic was useful, or like the all white level. At the end it felt like a regular parkour game. But still really enjoyable and really cool presentation!
I'm pretty sure I made it to the last level, but the level counter reset to 1 around 9 or 10. The movement was a bit weird at first, but it actually works quite well.
Blame my code xD.. sorry about that..
Oh yea, that's a bug, the level counter can't show more than 2 numbers. There are actually 12 total levels, once you finish them all, you will get the credits screen so you'll know when you finished the game.
Nice platformer, I don't usually play platformers so maybe that's why I only reached lvl 5 hahah but I did feel like sometimes pressing space does not swap platforms, this may be something else completely though... Also minor thing but when the level resets it doesn't reset the active platforms too...
Overall pretty well implemented imo, good job
That's something we definitely overlooked, thanks for the feedback! Glad you liked it :)
Pretty good. The jump feels floaty, but it sort of works with the platforming and wall running mechanics involved. I like the aesthetic as well, I thought I’d be bothered by the blockiness, but it helps with focusing as well.
Thank you! Glad you enjoyed it 😀
Might just be because I suck at platformers, but please...! Add coyote time..! Jokes aside the floaty gravity felt really great which isn't really what you generally want in platformers but this one does it well. Great job! Wall-running is amazing.
We did add coyote timing, it's only at 0.15 seconds tho, so it might feel like its not there :P But we tested and thought that felt right.. Maybe it should be increased. Glad you like the game tho!!
I would 100% be playing this during math class
Let's goo!
Really enjoyed it man! It is quite good in every aspect! One small note is that the normal platform is so so sticky, sometimes I would have enough jump force to lift me up onto the next platform, but hugging the edge always stick me there. I don't know if it's intended or a bug, but I think it would be better without this friction/stickiness. Anyways, great job, and keep it up guys!
Thanks for pointing that out. It is certainly not intended 😄
WE GOT WALL RUNNING LET'S GOO
Overall really nice game with great mechanics! I like how you used the colors to alternate between the platforms
LET'S GOO! Thanks
This game with a timer would be so good for speedruns
I really liked it!
thanks.. Interesting suggestion!