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kryione

232
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9
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9
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A member registered Feb 28, 2024 · View creator page →

Creator of

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That was fun, I like the popcorn bullets that pop when you shoot them. A few short freezes in the beginning, not sure why but didn't happen again so that's good. I love the little pudding enemies that quack 

Pretty good for a first game jam entry! I liked the idea of destroying blocks with shockwaves, good use of assets and sounds. Not totally sure when I need to throw rocks though because I just ran past everything, reached the flag and level done hehe

Also maybe it was just the compatibility renderer working against your game but it felt like there was a bit of performance issue when I use the shockwaves 🤔

This was a great idea lmao gave up walking around sweeping and stocking when customers queue were getting long at checkout. At that point, I realized this game was a retail worker's cry for help. 10/10

Hi, tried the game, pressing 'Esc' while in the crafting menu exits the whole game. Clicking on the items I want to craft doesn't craft the item 🤔

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One of the best so far! Nice take on the classic typing game and making it into a crowd doing a wave, very entertaining. Gets difficult fast but the challenge is welcome. I can definitely see myself playing this for hours. My only comment is I wished I could see the more future words in advance so I can read before I type and so that capitalized letters can be differentiated better. Overall great game!

I really like this one, simple idea with a lot of room for creative puzzles, especially with the color mixing mechanic :DDDD The atmosphere was very calming and the art was beautiful. My only comment is to maybe add some sound effects for the color blocks and when the character retrieves a color! Otherwise, great work!

That was great! Really enjoyed this one, the story and audiovisuals were pretty polished, the ghost frequencies weren't too hard to identify which is nice haha

My only issue in the playthrough was when I had a game over and was put in the main menu, some gameplay UI was still there and I couldn't interact with the main menu. Otherwise, solid game!


I really liked it! Fun and smooth gameplay, the upgrade system was satisfying and rewarding. At some point I wanted to see if I could dash and kill everything but my shields weren't strong enough lol

I appreciate that when I die I only have to replay the last wave and not the whole thing while keeping all my upgrades. 

That was excellent! Cool take on Paper's Please, felt fresh but familiar. The art is crisp and music was nice. Aesthetically pleasing work station, calming music and stressful job combo 👍

I appreciated the straightforward tutorial but I didn't realize I had to look for the right frequency first before sending at first haha so I fumbled a few levels before restarting. Finished the whole thing, I got fired 👍

Made in 3 hours! Incredible! Good potential, I'm thinking it could be a good game for touchscreen devices after a little bit of fine-tuning on the range of the waves because some of them wipe out all other bubbles 

Commendable commitment to finish the game! I liked it, I thought it would be a good little minigame for a point-and-click adventure game or maybe a 3D horror game :)) felt a little inspired hehe

The wave sounds were on point, ship was a bit hard to control though. At certain points when I move sideways I wished the camera rotated with the ship instead of being blocked by the cliffs :) still good job for getting a game out on time

That was clever and well executed! Enjoyed just exploring the triangle while min-maxing my resources. Didn't find the scientists but maybe I'll give this a go again when I have some more time! 

Clever implementation of the theme, never seen anything like it so far. A few times after restarting I think I died as soon as I reached the first building but didn't actually hit it 🤔I like the concept a lot though, just wished I was better at it haha

Nice little game, didn't crash or freeze at all 😃  I was a little overwhelmed by the speed of the sharks and didn't really move around because the movement direction is relative to the bow of the ship so when it was pointing towards the bottom it was reversed 😅which is common in game jams actually but it killed the motivation to move around dodging the sharks lel 

Overall great job

Simple idea, good interpretation, clever implementation. Interesting controls, my longest streak is 36 seconds haha. I'm glad it didn't take me too long to understand the controls but I still couldn't dodge the kitties long enough ahahahah

Good feedback, will work on making the crocs more intelligent lmoa 🐊 Thanks for playing

ribbit 🐸yea that's definitely a thing I should fine tune some more, thanks for playing 🐸ribbit

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Haha glad you liked it, was worried my interpretation wasn't very creative 😅

yea wished I tested the crocs more, based on feedback it does need a bit of fine-tuning. Thanks for playing! :DD

I thought it had a cool vibe and sounds were well matched. The flashlight could follow the cursor faster and I was hoping I could lead the enemies to death somehow lol overall well done

Excellent! I like how you incorporated the theme. The mechanics are interesting and well thought, jumping between nails to avoid spikes felt fresh even though it was difficult. Hope you get a good rank!

🫡one day the critters can wave at each other

Simple and entertaining :D But I wished there were more variation in the gameplay

Loved it! Simple, straightforward, addicting. Played it for longer than I'd like to admit even though I only reached the second wave. Well done! Also impressive that you did everything yourself including the music 🤯

Just a few comments:

-  The ammo count can get into the negatives (e.g. -52/12 ammo)  which gave me infinite ammo


- Would love some tooltips for the upgrades, the images on the upgrades communicate decently but there are a few I wasn't so sure what they were

- Wasn't sure if the manual reload mechanic worked very well with the high enemy density and constant vigilance towards incoming acid rain at first, but I got used to it haha

Good feedback, I will consider it. It did have a jump distance indicator in the form of dashed lines but I can see how it might not have been very obvious,  I neglected to explicitly mention it 😅  I like the idea of "no jump distance indicator" feature being optional for something like a trophy (if I even get to it to making it) though.

Thanks for playing!

Glad you liked it. Thanks for playing! 

Great feedback! Glad you liked it. I agree with you on the UI and perhaps the music could have been different 😅Thanks for trying it out

Unfortunately I can't download the game so I can't play it 🥲

I really enjoyed it once I understood the controls and how to use the friends I bought! My favorite minion were the peasants, because once I could get 2 of them I can just kite enemies to their range of attack lol. I couldn't figure out how to upgrade the towers though...

We're stuck with the queue I'm afraid, I hope they change it though

Nice music and SFX, liked the vibes, smooth WASD movement, I had great fun

I'm embarrassed to say it took me a while to figure out I just needed to hold LMB to shoot and not click each time I wanted to 😂


I liked it, had fun shooting the enemies and picking up ammo. Just wished I knew how to cause damage to the boss lol

That was pretty fun, easy to learn, hard to master kind of game :D I liked the detailed tutorial, would have also liked some tooltips when hovering over the cats to remind myself what their abilities are in the beginning but eventually I got used to them :) Having to press the 'next' each mice turn was unexpected, I think I'm too used to enemy movement being automated 

Thanks for the feedback! Really happy you liked Sir Frog XD It did feel hard for me too at level 3 haha I was desperate for more satisfying difficulty because I knew I wasn't gonna reach 10 levels with more mechanics and got carried away with the enemy scaling 😅

Thanks for playing! I do have plans for a few more levels and a bit of UI cleanup before moving on.

I didn't get very far at all because I'm not good at platformers but I thought it was well done, the platform placements are tight and the art was pretty

I can't rate the game yet but I tried 2 levels, it takes some brainpower so I'll figure it out slowly, thanks for making the level selector🤣

I really like the art and the humour, the concept is a fresh interpretation of the theme imo. The NPCs doing their own thing is pretty neat, felt like they not just conduits of froggy world domination. The dialogues as tips are nice touch. Really appreciated the tutorial at the start also.