That was fun, I like the popcorn bullets that pop when you shoot them. A few short freezes in the beginning, not sure why but didn't happen again so that's good. I love the little pudding enemies that quack
kryione
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Pretty good for a first game jam entry! I liked the idea of destroying blocks with shockwaves, good use of assets and sounds. Not totally sure when I need to throw rocks though because I just ran past everything, reached the flag and level done hehe
Also maybe it was just the compatibility renderer working against your game but it felt like there was a bit of performance issue when I use the shockwaves 🤔
One of the best so far! Nice take on the classic typing game and making it into a crowd doing a wave, very entertaining. Gets difficult fast but the challenge is welcome. I can definitely see myself playing this for hours. My only comment is I wished I could see the more future words in advance so I can read before I type and so that capitalized letters can be differentiated better. Overall great game!
I really like this one, simple idea with a lot of room for creative puzzles, especially with the color mixing mechanic :DDDD The atmosphere was very calming and the art was beautiful. My only comment is to maybe add some sound effects for the color blocks and when the character retrieves a color! Otherwise, great work!
That was great! Really enjoyed this one, the story and audiovisuals were pretty polished, the ghost frequencies weren't too hard to identify which is nice haha
My only issue in the playthrough was when I had a game over and was put in the main menu, some gameplay UI was still there and I couldn't interact with the main menu. Otherwise, solid game!

I really liked it! Fun and smooth gameplay, the upgrade system was satisfying and rewarding. At some point I wanted to see if I could dash and kill everything but my shields weren't strong enough lol
I appreciate that when I die I only have to replay the last wave and not the whole thing while keeping all my upgrades.
That was excellent! Cool take on Paper's Please, felt fresh but familiar. The art is crisp and music was nice. Aesthetically pleasing work station, calming music and stressful job combo 👍
I appreciated the straightforward tutorial but I didn't realize I had to look for the right frequency first before sending at first haha so I fumbled a few levels before restarting. Finished the whole thing, I got fired 👍
Nice little game, didn't crash or freeze at all 😃 I was a little overwhelmed by the speed of the sharks and didn't really move around because the movement direction is relative to the bow of the ship so when it was pointing towards the bottom it was reversed 😅which is common in game jams actually but it killed the motivation to move around dodging the sharks lel
Overall great job
Loved it! Simple, straightforward, addicting. Played it for longer than I'd like to admit even though I only reached the second wave. Well done! Also impressive that you did everything yourself including the music 🤯
Just a few comments:
- The ammo count can get into the negatives (e.g. -52/12 ammo) which gave me infinite ammo

- Would love some tooltips for the upgrades, the images on the upgrades communicate decently but there are a few I wasn't so sure what they were
- Wasn't sure if the manual reload mechanic worked very well with the high enemy density and constant vigilance towards incoming acid rain at first, but I got used to it haha
Good feedback, I will consider it. It did have a jump distance indicator in the form of dashed lines but I can see how it might not have been very obvious, I neglected to explicitly mention it 😅 I like the idea of "no jump distance indicator" feature being optional for something like a trophy (if I even get to it to making it) though.
Thanks for playing!
That was pretty fun, easy to learn, hard to master kind of game :D I liked the detailed tutorial, would have also liked some tooltips when hovering over the cats to remind myself what their abilities are in the beginning but eventually I got used to them :) Having to press the 'next' each mice turn was unexpected, I think I'm too used to enemy movement being automated
I can't rate the game yet but I tried 2 levels, it takes some brainpower so I'll figure it out slowly, thanks for making the level selector🤣
I really like the art and the humour, the concept is a fresh interpretation of the theme imo. The NPCs doing their own thing is pretty neat, felt like they not just conduits of froggy world domination. The dialogues as tips are nice touch. Really appreciated the tutorial at the start also.






