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Rab-bit Escape's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #11 | 3.566 | 3.566 |
| Presentation | #15 | 3.947 | 3.947 |
| Use of the Limitation | #17 | 3.579 | 3.579 |
| Concept | #19 | 3.421 | 3.421 |
| Enjoyment | #21 | 3.316 | 3.316 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1 me :D
Software used
Unity
Use of the limitation
Is a rabbit with one hit point therefore being the weakest one
Cookies eaten
2
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Comments
good music and artstyle! got 12 points but then rip
Got a final score of 29! Loved how hectic it got near the end. The hawks swooping down did sometimes make it a bit tricky to see but I kind of figured thats part of the difficulty, you've got a really clean little arcade game here ^^
Really liked the music. The general feeling of the game is great, but it feels like I'm playing on .5x speed.
i liked the game but it feels like the movement is too slow, it might be fun to try like a double speed mode potentially. the moving sound effect is not great, its way louder than everything else.
Cute little entry!
The visuals are very cute and I like the effects.
The movement feels very slow, but that seems intentional to make the eagles more of a threat, but I think I would have prefered faster movement and faster eagles since running from one side to the other takes really long, getting back up to a high score feels a bit grindy. With movement this slow it would be nice to see some input buffering, ie having it so that if you input a direction a few frames before you can act it still gets registered and ques the action. very handy in games like this :nod:
I found the difficulty ramping to feel quite slow, felt like I was waiting more for myself to mess up and not pay attention rather then the game actually getting harder. I say that but only got to 33 points hehe.
The game was very clear where not to stand and it was very clear how to play, simple but effective stuff. Great work
Was a fun one all around, nice visuals and nice gameplay.
Love this game, tThe FX are on point
It's like playing on a old tv, nice post processing ;)
I just got confused sometimes if the arrow was pointing to the top or the bottom, but I liked it anyway :D
(or maybe I'm just bad and sleepy lol)
That was fun! :D I loved the simplistic retro style and the music. A quicker reaction to any input would have been great.
the delay is intentional 😅
I got 100 carrots. Pretty cool. I just really wish my input would work even if it was slightly sooner than should've.
I could see this being addictive with scaling difficulty. Cool game, good job. :)
Also noticed I didn't get attacked if I stayed on top rows of the map. Not sure if that was just luck in play.
Liked the style! It weirdly had a 'Crypt of the Necrodancer' feel as I was jumping in rhythm with the music!