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Tiidy Shell

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A member registered Jan 02, 2025 · View creator page →

Creator of

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I had a lot of fun coding the little robot’s behavior. It’s a great idea, really well implemented. Awesome work!
If I had to give one tiny piece of feedback, it’d be that the number of commands to remember is a bit long. A little reminder on the side of the screen (showing newly learned commands or the last ones used) would’ve been perfect. But honestly, I’m nitpicking!

Thanks so much for your feedback! We actually noticed during early playtests that the tile changing every turn could be a bit of an issue. Thanks again for your comment and sorry about the sound! I love Dorfromantik, so being compared to it is honestly super flattering <3

Yes, you’re right. It’s hard to get into at first. We should have included a tutorial or a slower intro loop to help players get familiar with the tiles and the concept. Thanks a lot for your comment!

You’re absolutely right! It’s a bit hard to get into at first, things move pretty fast and there’s a lot to read. Thanks so much for the kind comment :)

Thanks for your comment! So funny about your cat, we’re glad they were captivated too XD 
Really sorry about the crashes, we’ll get that fixed quickly, and thanks a lot for letting us know!

Thanks for your comment! Sorry about the bugs, and thanks for letting us know :)

Thanks a lot for your comment, we’re really happy you enjoyed the game! Sorry about the bugs, and we hope they didn’t affect your experience too much.

Thank you so much for the comment, and huge apologies for the bug you ran into! It’s a known issue, but we really appreciate you pointing it out. We’ll get it fixed soon!

Thanks so much for your awesome comment, we’re really glad you enjoyed the game!
And thanks for the feedback too. We’ve had quite a few comments about the train speed.  For some it felt too fast, for others too slow. It’s definitely something we need to think about and improve. :)

Thank you so much for the kind comment, we’re really happy you enjoyed the game! So sorry about the crash, thanks for reporting it!

Really sorry about the crash! Thanks for the comment , we’ll get that fixed quickly after the voting period.

Your game is super cute, enjoyable, simple and super effective! Nothing to complain about, you nailed it!

The game is fun and shows a lot of content and potential. It’s a nice adaptation of The King Is Watching with a train twist ( maybe a bit too similar for my taste, though). Great game! 

It's a little gem, very nice game for a 4 day jam ! 

I really enjoyed this game, it didn’t have a clear goal, but there was a real philosophical vibe to it. Only small thing: the fish turns a bit too fast. A bit of inertia would’ve been nice!

We really liked this one ! It's funny and well polished (the fish that die when hitting the ground was hilarious). I wish the shop happens more often, but congratulation for this great submission :)

Really cool idea! It was kind of difficult but I appreciated the save points a lot. Great job :)

Nice little game ! The bounces are satisfying :) Don't know if it's an intended feature but you can directly drag the player into circles and keys '^^

I had a lot of fun with this game, the idea is cool and original! Congrats on the great work. I ran into some unimplemented cards, and it would’ve been awesome to reach that point and see them in action. Hope you keep working on it after the jam!

Really original take on the theme! I had a great time playing, it’s a super solid game. The visuals are simple and cute, just perfect. And the game feel, especially with the character animations, is spot on. Honestly, great job!

Huge congrats on your first jam game!
I really enjoy this kind of gameplay. Balancing is always tricky in a jam, but I noticed some small issues: my dominant strategy was to focus on damage upgrades. My character wasn’t slow enough for speed upgrades to feel useful. Still, awesome job overall!

Really interesting puzzle idea. A proper brain teaser, just the way we like them! Great work!

The game idea is interesting and I liked it! But it was quite hard to avoid setting the trees on fire. I didn’t fully understand how to put them out. I thought the "waterdrop" button would do it, but it didn’t seem to work.

Really cool game with great potential! The camera feels smooth, and there’s definitely a nice cozy vibe to loading, unloading, and upgrading.
I would maybe tilt the camera a bit more top-down to avoid it clipping into trees or hills. Also, the timer felt a bit too short to switch the junction, maybe adding a pause there, like with the other automatic train stops, could help. Great job, I liked this entry :)!

Thanks for your comment, we’re really happy you enjoyed the game! We’re definitely taking your feedback on the difficulty into account, and it’s something we’ll try to adjust in the future. :)

So sorry about the crash, and thanks a lot for reporting it!
I totally see the resemblance with Islander, even if it wasn’t a conscious reference. XD Thanks again for the lovely comment!

Thanks for the feedback! You’re right, we hadn’t thought of that, definitely noting it down for a future update :)

Thanks so much for the feedback! That’s a really good point about the sprite on top of the tiles, we’re noting it down for a future update. Thanks again for the comment! :)

So sorry about the game crashing. We totally understand how frustrating that is! Thanks for reporting the crash.
Thanks so much for your comment. We really hope it didn’t ruin the experience too much.

Thanks a lot for the lovely comment! I really like the game Islander, it wasn’t a conscious inspiration, but I totally see the parallel now. :)

Thanks so much for the lovely comment, really glad you enjoyed the game! :)
There is actually a fail state, you have 20 loops to complete the castle (80 pieces in one full loop), otherwise it’s game over. :)

Thank you for the amazing comment! We're aware of those crash bugs and super sorry about them, really appreciate you pointing it out. Hope it didn’t totally ruin the experience.
We’ll seriously look into it ;)

Thanks so much for the comment, really glad you liked the game that much! We’ll definitely think about it. :)

We’re so happy you enjoyed the game that much! :) Thanks a lot for the feedback on the difficulty, we’re definitely keeping that in mind!

Thanks a lot for the awesome comment! Sorry about that bug that broke the game. We totally get how frustrating that must’ve been. We’ll fix it as soon as we can!

Thanks so much for playing and for the lovely feedback! Sorry about the crash, really appreciate you letting us know. We’ll fix it right after the voting ends!

Thank yooouu! :)

Thanks a lot for the comment, it seriously means a lot to us that you liked the game this much <3

Nice game with a cool idea! I’m not very good at this kind of gameplay, so I ended up with as many flowers as I have fingers XD Transitions when restarting are just perfect. Great work!

It was a bit hard to understand how to play at first, but the idea is really nice! I have to admit I didn’t fully figure out how to loop the song properly. Still, amazing work on the visuals and of course, the sound design is excellent. Great job!