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A jam submission

Keine's Super Succ UltraView game page

Touhou Game Jam 5 - Succ the world
Submitted by RozArai (@roz_arai), hp78 (@hp78_), bentoreo (@venatto) — 9 minutes, 3 seconds before the deadline
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Keine's Super Succ Ultra's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#24.6254.625
Gameplay#93.9173.917
Overall#103.8753.875
Challenge (Touhou but Fair)#113.6253.625
Audio#123.6673.667
Visuals#253.5833.583
Use of Theme#263.1673.167
Story/Writing#312.4172.417

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Members
hp78, Vento, JLam, RozenRozarai

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Comments

(+1)

Neat game. I included it in my Touhou Jam 5 compilation video series, if you’d like to take a look. :)

Submitted(+1)

Meiling, Miko and Ran are really high up there on my list of favourite 2hus (in that order) and it was very amusing to see them combined in funky ways!

I feel that the boss fights were quite punishing though, especially since you can't aim the projectiles you succ for fight 1, and I had no idea what to do for fight 2. I think boss 3 was broke in browser build so I can't do it justice.

Overall, consider this game a Super Succ.

Submitted(+1)

Really enjoyed this one! I'm always one for creative gameplay mechanics and yours was really creative and it actually worked! Boss fight got a little tedious as I couldn't figure out if there was a way to aim the shots I had sucked up, but apart from that it worked very nicely. 

Submitted(+1)

Seems brilliant, but I couldn't really play to due heavy input lag and stuttering, which kinda surprised me since it doesn't really have a lot visually going on.

Developer

Mmm strange.
Was this on the browser or the executable build?
Did it occur all the time or only when you're doing things like succ-ing?

Submitted(+1)

Executable build, always, but I just restarted the game and now it's running butter smooth. Odd.

Submitted(+1)

Restarted a second and third time- unplayable.
Restarted a fourth time- playable again.
This is fascinating.

Developer (1 edit)

xfiles.wav

Just curious, what's your computer's specs and OS? Running anything else in the background?
Doubt this'll do anything but, does launching as administrator make any dif?

Submitted

Windows 7 laptop, Intel HD 4000 graphics, and I would have suspected background activity, but the lagging was randomly permanently on or off per launch of the game. It's not happening anymore now.

The game itself is clever and hilarious. XD I'm not sure if it was a bug or not, but sometimes unsuccing seemed to cause stuff to overlap, like two strips in the same place.

Developer

Glad you enjoyed it. Yeah that's a known bug.
Grid based environment and free-moving player/enemies/bullets. Didn't make the system robust and accurate enough.

Developer

Was busier than expected. Finally added the mac , linux and webgl builds.

(+1)

That's some galaxy brain level puzzle I've had since baba is you. I'm surprised that you even had boss fights (which succ doesn't actually do things).

As mentioned from other comments, it's kinda unclear what will be succed and what will be unsucced, but it's pretty easy to get used to. A visual indicator would help I supposed.

Overall good visuals, concepts, and level design. Also someone played a fusion card at the wrong occasion and the outcome was catastrophic.

Submitted (1 edit) (+1)

This is the most interesting game I've played at the game jam!

Developer (1 edit)

If anyone has non-qwerty keyboard layouts and ZXC is uncomfortable, do tell, I'll make a build for your keyboard control.

Additionally pressing ' 0 ' (Zero) does a level skip.

Submitted(+1)

I love the concept, but it's too hard to gauge what tiles you're going to suck up next and even harder to know if the ones you spit out next will be the ones you needed

Developer(+1)

Aye, there's very little qol and visual feedback for the succ/unsucc mechanic. Wish we had more time & manpower to put some in.