Great game!
I found myself typing to steer after some minutes, maybe it would be best to keep the W key static?
Overall, it is a really well-developed and polished game.
| Criteria | Rank | Score* | Raw Score |
| Style | #36 | 4.661 | 4.661 |
| Overall | #383 | 3.949 | 3.949 |
| Enjoyment | #864 | 3.602 | 3.602 |
| Creativity | #1519 | 3.584 | 3.584 |
Ranked from 274 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Starting smaller than an atom, you grow large enough to consume the universe.
Development Time
(Optional) Please credit all assets you've used
Music from Free Music Archive.
Track list:
- PCxTC - Losing The Connection
- PCxTC - Explanation
- PCxTC - Treehouse Of Horror
- Ov Moi Omm - They Congregate in Larger Cities
- LaFaena - The Landing of Bad News
- Ov Moi Omm - Power from the Sun (two handed shockwave)
Great game!
I found myself typing to steer after some minutes, maybe it would be best to keep the W key static?
Overall, it is a really well-developed and polished game.
Great visuals and SFX, gameplay a little repetitive, so would like to see something more in the future but it's really stunning!
Super juicy and hella fun! so stylish too! fantastic work!
Style and music - from a different planet for sure
But gameplay was kinda boring. On the last stage I was like “damn if game was mostly about that it would be 10 times better”. But even like that it is nice entry
P.S. You should release it to playdate will be perfect for it :D
I wish I could see further in front of myself when moving fast, but it's a good concept and well-done :)
Absolutely beautiful style and music. It’s a simple idea but perfectly executed
Awesome game. Super polished and the last level felt really satisfying
Fun game playing through the various phases. Loved the feel of the snake. Art and sounds on point
The game was short but it was a super cool and highly polished concept! I really like the ending where you fight the white worm and fuse with it since it was kicking my ass earlier. It's also cool how you start off microscopic and quickly scale to universe breaking sizes.
Graphically the part in space is great ! (the planets and suns especially) The picture for the game is RAD. The idea of the game (the increase in size) is quite badly conveyed on the early levels tho. Doesnt feel consistent and its a stretch. I only started to understand when the buildings showed up (and that specific level feels very inconsistent art wise, in terms of background pattern)
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