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A metagaming manifesto by Stephanie Boluk and Patrick LeMieux for Manifesto Jam.
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A fucking mad manifesto about homonationalism and the legacy of western colonialism written out of massive exasperation.
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failure can and should be fun
A manifesto calling for a slow games movement. [ManifestoJam 2018]
i am the skeleton expert and here are my decrees
made for but never submitted to manifesto jam 2022; some thoughts about making personal games
Let our monsters love, let our heroes fail
A personal game making manifesto.
a manifesto about how to be human while making stuff.
Some thoughts I had about the work I want to do while making Mixolumia.
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art manifesto [FR/ENG]
a quick draft for #ManifestoJam22
important manifesto
A manifesto about the ways we hurt each other.
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a manifesto to make awesome games
More thoughts for #ManifestoJam
unfinished manifesto
404 file not found. broken link. that image seems to be missing missing missing missing
a public domain manifesto about "real" & "unreal" places
For those getting out from under the eye.
A plea to the world about hardware requirements.
A manifesto to inform best practice across the digital arts creative and cultural sector.
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A manifesto for making, playing, and critiquing games. To immediately be superseded.
Thoughts on radios for the #ManifestoJam
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A manifesto about the intrinsic power of video games
Zine-manifesto Solarpunk!
a dis_ability affirming manifesto to wait for the downfall of capitalism to
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Presenting the (••|
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The 4th Wall Breaker Meta Games use the video game medium, and especially gameplay, to break the fourth wall.
This is a short game dev manifesto for #ManifestoJam.
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