🤑 Indie game store🙌 Free games😂 Fun games😨 Horror games
👷 Game development🎨 Assets📚 Comics
🎉 Sales🎁 Bundles
A jam entry

xkcd Tribute - PongView game page »

Game adaptation of a Randall Munroe's webcomic for xkcd.
Submitted by Diego C. Torguet

Play game

Visit xkcd Tribute - Pong's game page

Results

CriteriaRankScore*Raw score
Visuals#233.6193.619
xkcd-ness (how well it matches/interprets the comic)#303.9523.952
Audio#302.9052.905
Overall#433.0003.000
Innovation#472.5712.571
Fun#582.2382.238

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Link to xkcd comic / 'what if' article the game is based on
https://xkcd.com/117/

Please list any pre-made art/music/other assets that you used.
Music: "Mega Hyper Ultrastorm", "ZigZag" from Kevin MacLeod (incompetech.com).
Comic format: Panoply for Unity.

Team size

1

Team's social media links:
https://twitter.com/DiegoCTorguet
http://diegoctorguet.com/
https://senseitorguet.bandcamp.com/

Anything else you want players to know before they play?
Well, there goes another jam! I'm happy with it because it's pretty different of other things I've done before. Very simple, very short, very 'completed in few hours'.

Leave a comment

Log in with your itch.io account to leave a comment.

Comments

Neat slideshow. Would have been cool to allow players to actually play a bit of pong before going down the rabbit hole.  

Controls were weird. The "proceed" key doesn't make sense at all considering that the players will be in pong mode when they start. Pressing right on the keyboard is like the last thing one would try in a pong game. Also allowing the player to "go back" made it feel even more like just a slideshow. You should have disabled the next/back functionality when prompting the user, currently you can pretty much completely break the game.


The bubble animations looked quite nice. One "annoying" thing on it was that hand/bubble overlay issue when fading their alpha. Can't instantly come up with how to fix it easily though (without doing a custom shader). I usually just shy away from adding alpha fades to such composite elements. Also, quite a lot of the texts didn't fit the bubbles properly.

If you tweaked the viewport and the resolution a bit so that the game isn't bigger than the browser, that'd be great.

Nicely done animations, more of an interactive experience than a game.

Well it's more of a presentation than game, but it's still quite nice. It looks good, has nice audio and interprets the comic well enough.

Cute little vid, but the format makes it hard to get around the page. I had to jump around to get to the this page because the game page prevented me from scrolling to the top to get here. :-/ 

Neat addition to the original comic! Although it seemed more like a choose your own adventure book vs. a game. Anyway one thing I do want to mention is I'm doing a review of design on the games in this jam so here's a shameless plug to my channel if you want to be notified of the vid when released: https://www.youtube.com/channel/UC7Vj46GGL9VMUvd4YTMtjXg

The game is good fun.
I think a more interesting interpretation of the comic would be playing as the player rather than playing as the paddle.