An unexpected gem of this jam. You are also one of few people who gives their game a proper app icon. It's a small thing but I like it when people do that in case I want to keep the game. In any case, this game was fun and everything it needed to be. Five stars, awesome game.
Play game
Closest To Zero's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Relevance | #6 | 3.753 | 4.500 |
Overall | #10 | 3.128 | 3.750 |
Sound & Music | #15 | 2.919 | 3.500 |
Fun | #15 | 2.919 | 3.500 |
Art & Graphics | #16 | 3.023 | 3.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I came to play and return the favor or rating your game. But I can't get the game to play. I downloaded 3 times and each time got a files missing error.
Nice little concept, simple yet pleasing graphics and sounds.
The description on the page was a bit convoluted though, maybe a "tutorial" round with the timer shown could help? Like, that would explain that you need to get as close as zero as possible. Upd: Now that I've written this comment I feel silly for this, kek.
Well done though!
Damn you Gandalf, you beat me!
Simple yet effective entry. I liked it :)
I like this!! Although very simple and short, it was fun and made me laugh. The art was nice and clean while being simple itself. I really have nothing bad to say about it :)
I guess if there was something to change, it would be to give different AI players a faster or slower timer to throw off the human. Anyways, I thought it was a nice little "time" waster!
Have you heard of other people having any issues with your RAR file? I can't get it to open. I downloaded a few times and even restarted my pc, but I haven't had any luck. Sorry. I really wanted to give it a shot. I'll try again later.
OK. I tried again. I think it was my RAR opener. I downloaded a new one and was able to play no problem.
It's a simple concept. Reminded me of the challenge mini games in Super Mario Party. But even for the simple gameplay, I did get a sense of tension and enjoyed my time winning the tournament. The extra touches you put into the artwork for the stage/arena helped the worldbuilding. Even just getting to name my character was a nice touch.
I do wish when I won the first two rounds of a match the game would recognize I already reached the win threshold and moved me on to the next opponent. Also, for some variety, you could have had a couple unique time signatures. So, let me try and explain.
1. Typical countdown each second is a second.
2. One, one, two. So the count could go 10, 9, 7, 6, 5, 3 ...
3. Doubletime. Every second is two seconds.
Then you show more of the countdown early on so the player gets to pick up on the rhythm and try to follow along quickly doing the math before hitting the button at what they think is zero.
Overall, great work and thanks for sharing.
Wow man such an amazing comment, thank you for the feedback!!
Yeah the main idea of the game was to create a silly little game, I got a little motivated with the art and being a bad artist it took me too much time xd. I definitely agree with all the ideas that you suggested, they would make the game a lot better, some of them came to my mind when I was making it but because of the lack of time I couldnt make them into the game (I uploaded the game 5 minutes before the gamejam ended xd). Thank you again man, I appriciate that you took the time to write something about the game, I havent have time to write comments about any of the games in the game jam but I have rated them all, tomorrow I will play your game again to analyze it and give you my thoughts and the best feedback I can come up with :)
Thank you and good luck for your future projects! :)
Leave a comment
Log in with itch.io to leave a comment.