Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

FullMoonGame

53
Posts
3
Followers
2
Following
A member registered Dec 26, 2020 · View creator page →

Creator of

Recent community posts

Simple but effective :)

Great entry! Took me a hot minute to understand I could wire more than one cable to the things :D

Interesting idea for a platformer. Collisions are a bit finicky

Neat idea. If the robot dies while you're holding an object you respawn holding the object from really far away

Nice take on the theme. Often the AI tried to shoot an enemy behind the wall instead of the one in front of it

Couldn't find the exit. It gave me old window's savescreen feels so that's a plus :D

Can't launch it :(

I like the aesthetics :)

Really nice entry!

Thank you :)

Thanks :D

Thank you :)

Yeah I should have added at least a way to see which wawe you reached. Thanks for the rating

Cool concept but I find moving the AI kinda useless because it can shoot anywhere even if standing still

Cool pick-up and play puzzle gam. Visuals are simple but clean :)

What is confusing about controls?

Thank you for the rating :)

Oh man I missed this comment, sorry about that!

Thank you especially for the tips, I'll look into it

Thank you! Happy you liked it :)

You made all this in one week? Impressive!

Gameplay wise I would have kept everything either third or first person, but it's great as an experiment!

Nice first try! I would put a limit to the amount of clones you can create, because I reached the flag by just spawning a mass of past cubes and climbed over their dead bodies lol

The running animation is lovely :D Needs a bit of camera rework, and maybe a highscore, but overall it was nice :)

Balancing time and health is a cool idea! I would have liked some movement options, and feedback for when you get hit, but overall I liked the game and played it two times. Good job :)

Really fun entry! Graphics and sound are simple, but I wish it lasted more than 10 minutes :D

Thank you :) I'm glad you liked it

Damn you Gandalf, you beat me!

Simple yet effective entry. I liked it :)

The intro cutscene is hilarious :D

Unfortunately I can't play and rate because browser is too laggy. I tried to download the game but it starts straight away with the player hard stuck moving to the bottom left. Enemies are all black and turn into blue cubes if I punch them, and there is no sound :(

I think we have a winner

Amazing what you have made in just a week! This is a great game and I think you should continue developing it :)

Simple yet engaging game. Loved the music and background. I may or may not have tried to shoot the panda as high as possible :D

Lots of hotline miami vibes, really nice entry!

I died while using a skill and the screen stayed blurry even after respawning. Other than that, I enjoyed it a lot :)

The pixel art is clean and very well drawn! Now I want to know who placed those bombs though :D

The game is extremely polished, with a good amount of levels. It almost looks like a full release, great job!

The time stop is a really cool mechanic and fits the theme perfectly! I would have added a color change or maybe a bar to indicate how much time platforms have left, but overall it was fun :)

I liked you could interact with those boxes with the mouse :D Also, nice selection of music.

Keep it up!

I may have fallen out of the edges of the map a couple of times. Hope we won't write that on my gamer's resume :D

The game was a bit slow but I liked the music, and the player looks like he's jamming with those vibes at night. Keep it up!

Art and music are so cute! 

You can kinda cheat by drawing a circle around the fish, and then drawing on top of it to push it out, but overall it's a cool concept for a mobile game

The jump from cute slimes to death itself was a bit unexpected :D

I would have added some feedback from when the player takes damage, but overall it was enjoyable and I liked the power up system