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Fail or DIE!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Topic | #138 | 3.833 | 3.833 |
Creativity | #260 | 3.500 | 3.500 |
Visuals | #313 | 3.417 | 3.417 |
WOWIE! | #456 | 2.917 | 2.917 |
Fun | #516 | 2.833 | 2.833 |
Simplicity | #517 | 3.333 | 3.333 |
Sound | #570 | 2.583 | 2.583 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Music Source
we sadly dont have music :(
Credits
Lasse Hüffler, Luca Atzeni, Christian Öhring
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Comments
It was funny to play! Nice art! Good job!
Please check my game as well ;)
thx! Ill go over to your game aswell, and have a look at it!
what an amazing game, just the movment neeed some tweaking tbh :D
happy you liked it! The movementis fixed in another build actually. I just dont think its allowed to update the submissions after the submission ended.
Yeah, probably safer to wait after the rating period is over & upload it, but i am happy that its fixed :D
Good Game!
thx! :D
I enjoyed playing your game. I just had some problems with the movement. :)
Happy that, you liked it! I know the movement is janky, I didn't have time to fix it though...
was really fun and good
nice concept
Thanks! I'm really glad you enjoyed it!
Nice! A cool concept with innovative level design. I enjoyed how completing the levels was quite straightforward but getting all three stars was difficult. The movement felt a bit too loose, like tapping "A" for example would send me a lot farther than expected, which makes the precise movements necessary for some levels feel a bit unfair. Regardless, I had a lot of fun. Nice job!
Thank you for the positive feedback! I'm glad you liked it :D And jeah the controls are bad, but we didn't have time to polish them further in the two days we had. Ill upload a updated Version though with better controls!
Good Idea, well implemented
thx :D
One of the best games i've played yet. A very good gameidea, but if it had just a basic backgroundmusic it would be perfect.
Thanks! I know music would've made it better but we really had no time to make some...
Could seem to get past the second level, perhaps I was missing something in the mechanics but I could jump high enough or get past the spikes when dropping from the sky. Like the concept though, nice effort.
Jeah in level 2 the checkpoint is deactivated. you have to activate it via the Lever. The connection is indicated via the Blue and green wires.
Hmm, I can't open the WebGL version, some error shows up..
Yeahhh i sadly already know that... it normally works fine on chrome & Opera though. like your game btw!
mine doesn't have sound either its okay and mine horibal compared to yours.