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A jam submission

Cave of Second ChancesView game page

Submitted by Vulflock (@Vulflock) — 1 hour, 4 minutes before the deadline
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Cave of Second Chances's itch.io page

Results

CriteriaRankScore*Raw Score
Theme/Limitation#223.8573.857
Graphics/Animation#383.5713.571
X Factor (overall enjoyment)#383.4293.429
Overall#453.4053.405
Music/Sound#483.2863.286
Technical Implementation#553.2863.286
Fun/Design#763.0003.000

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you credit all assets in-game (including your own) as required by the rules?

Yes

Team Size

Solo (1)

Will you continue work on the game after the jam?

No - completed game

What tools did your team use to construct the game? (optional)
Unity 2022.3.9f1, Aseprite, Audacity

Which art and audio did you / your team NOT create? (optional)
SFX and music were taken from sound and music packs - all credited in the game.

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Comments

Submitted(+1)

Really cool concept and smooth animations, in particular the strikes and picking up / placing down the checkpoints. Great implementation of the jam theme and focus, great work!

Submitted(+1)

Brilliant idea to have the checkpoint as an optional party member! I also enjoyed the atmosphere of the game and the mechanics. The art style is great. Nice work. However, the significant scaling / level of detail discrepancy between characters and environment looks a bit odd to me. The one thing I would change is the mixed controls between mouse and keyboard - I'd prefer to have either or both consistently throughout the game, similar to Darkest Dungeon for example. 

Developer

Yup, I wanted to make the backgrounds more detailed, but just ran out of time - I'm no artist lol..
I didn't think of the controls that much. It would've been a good idea to stick to a single input device.

Submitted(+1)

ULTRA cool game!!! As a huge fan of Slay the Spire this game was really fun, maybe a little slow but implementation of both themes are great !!

Submitted(+1)

I was confused about what buttons to press. I figured out "a" and "d" from the on screen command, but how do I open the door? Clearly other people figured it out hahaha ... but maybe add a little tutorial to the game page? I tried clicking, pressing space, W, S, and E ... what did I miss?

Developer

Well.. You're supposed to move left at first haha..
Then you pick up the checkpoint and keep moving right from that point onward.
You're right - I should have made it more clear.

Submitted(+1)

Fun game, I enjoyed it. The art style was nice, and I always enjoy turn based combat like that, though it did get a little repetitive. Nice work!

Submitted(+1)

i enjoyed this game quite a bit, loved the art style. Although the combat can get repetetive at times, some of the harder encounters had me stratagise

Developer

I probably should've made the game a little shorter. 

Thanks for your feedback :)