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A jam submission

Bubu a Metroidvania (VimJam 3)View game page

Nice Metroidvania Game with Controller Support
Submitted by WalkerSheep — 39 minutes, 12 seconds before the deadline
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Bubu a Metroidvania (VimJam 3)'s itch.io page

Results

CriteriaRankScore*Raw Score
Graphics/Animation#213.9293.929
Fun/Design#223.8573.857
Music/Sound#293.5003.500
Overall#323.5143.514
Technical Implementation#403.4293.429
Theme/Limitation#1012.8572.857

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game implement the focus, Multi-Use?
Every item you find has two uses/abilities

Team Size

Solo (1)

Completeness

Demo / Vertical Slice

What tools did your team use to construct the game?
Unity

Which art and audio did you / your team NOT create?
None

Which art & audio did you / your team create BEFORE the jam started?
None

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Comments

Submitted

Truly enjoyed this entry a lot. You can watch me giving a try here!
https://www.twitch.tv/treblig_punisher

Developer(+1)

Thanks for playing!

Submitted

I had a lot fun playing this. Everything from the level design to the art style (though, as I said in another game with similar pixel art, I do like to have more colors, but that's just my personal taste) is great. It has those VVVVV vibes and made me wish for a bigger games with bosses and all.

So I do get the "turning up the heat" from the fact that we're in lava cave. Does the "multi-use" stems from the shoe that's also a weapon ?

Anyway, I had an awesome time, thank you !

Developer

Thanks, multi uses

•throw shoe and run

•heart gives double health and thorns
• coat gives higher jump and higher defense
• hat allows bullets to travel through walls and spawns three

Submitted

Overall its a fun game. Good job putting this much in a game jam. I love the art style.

I had some problems that add up, and dampen the experience.

  • Having to spam fire was less fun.
  • Its weird that I need to move before running, and that I need to read the online page for controls.
  • Some platforming leniency would be nice. Such as coyote time and bigger windows to hit the Xs.
  • The flying enemies are annoying as I can't shoot up, and they seem to get stuck on semi-platforms.
Developer(+1)

Thanks for the feedback

Submitted

CONTROLS 
WASD - Move
J - Shoot egg
K - Open door
L - Speed up
I - Throw Shoe
Shift to pause

I struggled at the beginning working out the controls. Art style was nice, Well done great game

Developer

Thanks!

Submitted

One of most unique and better games of the jam! Cute graphics and tons of potential! Congratulations :)

Some feedback:

  • The run buttons doesn't seems to be working all the time for me, is there a cooldown or some rule to activate?
  • Add some coyote time to make platforming less frustrating.
  • Improve UX adding life bar, messages for each power up, etc 
Developer

Ok, thanks for the feedback

Submitted

Very impressive! Probably my favorite entry so far. I really liked sounds and music, and the gameplay is really good. Maybe i would add a little bit of jump buffer so that misscalculating jumps is less punitive.

Developer

Thanks for the feedback!

Submitted(+1)

Really impressive work for a gamejam! Cute graphics and fun gameplay :) Good job overall!

Developer

Thanks!

Submitted(+1)

This was an incredible game! I can't believe how much you were able to accomplish in 10 days. This is definitely something to be proud of. It is one of my favorites of the jam so far. The music was great and not too repetitive, the sound effects were fun, and visuals were consistent. I think maybe a slight screenshake would have given the game a bit more feel when hitting/killing enemies or being hit.

A little more in-game instruction would be helpful as well as more info as to what the items do when you pick them up. But I did see that information was available in the pause menu. I did not come across any strange bugs, but the spike hit boxes seemed a little big on the sides.

Like I said, amazing game. Very well done!

Developer

Thanks for the great feedback

Submitted(+1)

Amazing game!

IMO Best one from the jam so far..

although a bit of instructions on where to go next would've helped a bit more.

Developer

Thanks, was going to add map but ran out of time

Submitted(+1)

makes sense... good game anyways!

Submitted(+1)

I struggled a bit with the controls on keyboard, but once I got there I had a fun time!

Developer

Thanks

Submitted(+1)

The artwork and the music were outstanding here. I didn't expect getting a whole new sound track when entering the new area. I love a good metroidvania and this definitely hits all the right spots.

Couple comments, the hitboxes on the jump "X" objects felt a little small and maybe some more feedback to show when the player is able to jump off of it would help.

Also I was playing on keyboard (my controller is busted) and there weren't any control prompts so I kind of had to figure out how to use the new items.

I did get all the items and got all the way through the game though. Great work!

Developer

Thanks, so much

(+1)

Nice demo, especially aesthetically, but I couldn't finish it because the game said I had collected 5/4 items at the ending star :/.
Also, I don't know if I'm just dumb but I struggled to figure out the controls, and I couldn't open the pause menu (I see the game has controller support, maybe you forgot to set the keybindings on keyboard for pausing?).
Overall a really nice demo, but please post a list of the key bindings

Developer

Thanks, I’ll look into it

Submitted(+1)

great submission

Submitted(+1)

great submission

Developer

Thanks