I think the boss's attacks could be slowed down just a tad or the player sped up a bit cause it doesn't always seem possible to dodge attacks, especially in the later half where it seems he attacks faster. Still though, really fun to play
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Angry Boss Space's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music/Sound | #191 | 2.636 | 2.636 |
Theme/Limitation | #208 | 2.727 | 2.727 |
Fun/Design | #211 | 2.636 | 2.636 |
Graphics/Animation | #212 | 2.818 | 2.818 |
Overall | #215 | 2.636 | 2.636 |
Technical Implementation | #235 | 2.364 | 2.364 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
Office Space Boss Angry and over the edge
Team Size
Solo (1)
What main engine/tool/language did you use to construct the game?
Unity3d/ C#
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