neat, couple of thigns tho, well, the boss is stuck in the middle, so I ended up milking up him/her, there is way too much particle effect, and no matter how I turned my volume up the sound is too low, the Gameplay is quite enjoyable, I like the archer more, and also I love the screen shake feedback. it's a fun little game, hopefully you'll add some story soon.
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WTF Wars Dungeon Edition template for GDevelop 5's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics/Animation | #84 | 3.600 | 3.600 |
Fun/Design | #159 | 3.000 | 3.000 |
Technical Implementation | #166 | 2.867 | 2.867 |
Overall | #185 | 2.813 | 2.813 |
Music/Sound | #248 | 2.333 | 2.333 |
Theme/Limitation | #272 | 2.267 | 2.267 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
Fight to the limits
Team Size
Solo (1)
What main engine/tool/language did you use to construct the game?
GDevelop 5
Which diversifiers did you use, if any?
Light and shadows, flash monsters
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