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A jam submission

ArrowHeadView game page

Play as a prisoner trapped in a dungeon with an endless hoard of angry skulls trying to hunt you down
Submitted by RhymH, PondGames (@gamesbypond) — 7 minutes, 35 seconds before the deadline
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ArrowHead's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics/Animation#753.6863.686
Fun/Design#913.5713.571
Overall#1113.4113.411
Technical Implementation#1303.2573.257
Music/Sound#1363.1433.143
Theme/Limitation#1473.4003.400

Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game utilize the limitation and theme?
Having to collect your arrows after they've been shot fits both the "collectibles" focus and the theme of "there and back". Enemies will occasionally drop bomb arrows and health pickups to collect too.

What was your team size?

Pair

You and one other jammer

Which of the following content in your game is NOT 100% newly made for the jam?

Music/Sound

Affirm you have followed ALL jam rules. (Select all below or your entry will be disqualified.)

We have credited all assets used in the game including our own name(s) or team name(s)

All original game code and original assets were made during the jam period

The game does not include NSFW or hateful content

The game works on the web or as a Windows 10 download

We have answered all submission questions honestly and completely

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Comments

Viewing comments 24 to 21 of 24 · Next page · Last page
Submitted(+2)

Really clever idea placing spikes about as it made me carefully plan (or try to) my shots! I summoned all my MMORPG kiting abilities to play this submission! Though there is no change in the game from the minute you start, I found myself playing for closer to an hour trying to beat my high score.
Would be cool to see it fleshed out with different levels with different spike trap layouts. Absolutely great game. 
Oh and in case you weren't aware I found a bit of a bug. I have no clue how it happened but I caused an enemy overflow. They spawned 100s at a time from the top right corner. It caused a feedback loop of heart and bomb arrow drops so I could technically never die and got a score of 42,000 before closing the game. Frankly it was really satisfying to mow that many enemies down. 

Developer

Wow thanks for all the feedback! Haha we hadn't encountered that bug ourselves, cheers for the heads up :)
And super glad you found it enjoyable enough to play for so long!

Submitted(+2)

nice game, hard when you have a lot of enemies, you dont have arrows and cannot evade them.

Great work!

Coudl you check my entry? Thanks!

Submitted(+2)

Great game! Loved the art.

Submitted(+2)

A much more arcadey game than most in the jam. The art is nice, the movement and gameplay feels good. Honestly the only issue I have is that losing arrows over spikes pretty much requires you to take a hit.

Viewing comments 24 to 21 of 24 · Next page · Last page