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The Dark Forest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music/Sound | #113 | 3.273 | 3.273 |
Graphics/Animation | #138 | 3.364 | 3.364 |
Fun/Design | #159 | 3.273 | 3.273 |
Overall | #161 | 3.182 | 3.182 |
Theme/Limitation | #192 | 3.182 | 3.182 |
Technical Implementation | #205 | 2.818 | 2.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game utilize the limitation and theme?
you start in your base camp and have to venture out to collect gold to upgrade your character, unlock new ability's and complete quests..
What was your team size?
Solo
You worked alone
Which of the following content in your game is NOT 100% newly made for the jam?
Art/Animation
Music/Sound
Affirm you have followed ALL jam rules. (Select all below or your entry will be disqualified.)
We have credited all assets used in the game including our own name(s) or team name(s)
All original game code and original assets were made during the jam period
The game does not include NSFW or hateful content
The game works on the web or as a Windows 10 download
We have answered all submission questions honestly and completely
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Comments
Really cool, i found that with the double jump you can escape the hub limits and get off the map :P I felt kind of sad when i found that the right click attack didnt do much more damage as the left click one (I imagined that it would be a stronger attack) Overall, really good, i enjoyed every second i spend playing this game. Congratulations!!
really nice amount of content for a jam! i love the art and the dungeon idea for the jam theme. Great work!
It would mean a lot if you could check out my Jam submission if you get the chance. Thanks!
Good game but you could get over the tower and get out of the map
great game!
i hope you play, rate my game and have some fun!
Good game, other than the technical issues I love it!
I liked the ideia. Tecnical issues aside, is a fun game. And I see what you did with the double jump price
Good idea, some issues with the implementation. Fighting feels unfair because I cannot attack without being hit by the enemy. I like the achievements board.