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Project J.S. (TV Game Jam Prototype)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #81 | 2.105 | 2.400 |
Interpretation | #83 | 2.193 | 2.500 |
Fun | #84 | 1.666 | 1.900 |
Overall | #85 | 1.666 | 1.900 |
Gameplay Innovation | #85 | 1.666 | 1.900 |
Audio | #87 | 1.228 | 1.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Spoiler Level
No Spoilers
TV Show Name/Season/Episode
Seinfeld / Season 1 / Episode 1
IMDb link to episode
https://www.imdb.com/title/tt0098904/
Episode description
This game is not based on any particular episode of the show.
Please list any pre-made art/music/other assets that you used.
All assets were created by myself.
How many members in your team?
Team of 1
List your team's social media / website links!
N/A
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Comments
Infinitely late but I uploaded a review video to youtube and your game is a part of it! Check it out here:
I think you did an awesome job. I know how hard it can be to get things created quickly and, although there wasn't much content, what you did have was pretty nicely polished. I think the battles could have been a little more interesting or maybe less "miss"y.
Overall, great work!
A nice idea (though I think I've already saw something like this), but implementation lacks content and variety. Basically, I just chose attack and nothing more.
I liked this game, and think it could be a nice RPG if finished. I liked that you fight random objects, and the artwork in those battle scenes. I also liked that there was a little exploration. I think the only thing I really had a problem with is the high chance of missing, and feel like that should be lowered a little since a lot of the time I was just spamming "attack."
That's quite a different take on the RPG genre! The humour is nice, and the graphics are good. It'll be interesting to see where this goes :) Well done!
Interesting game that seems like it would be nice once it's fleshed out. I like the animations and that there are different areas to explore. I think the main character misses way more often than he should, I would spend several battles just mashing the A button on attack because we both kept missing and not seeing when I would actually defeat the enemy.
Solid start to a game, nice work!