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A jam submission

Project J.S. (TV Game Jam Prototype)View game page

A prototype for an RPG about nothing.
Submitted by bigda — 1 minute, 1 second before the deadline
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Project J.S. (TV Game Jam Prototype)'s page


CriteriaRankScore*Raw Score
Gameplay Innovation#851.6661.900

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Spoiler Level

No Spoilers

TV Show Name/Season/Episode
Seinfeld / Season 1 / Episode 1

IMDb link to episode

Episode description
This game is not based on any particular episode of the show.

Please list any pre-made art/music/other assets that you used.
All assets were created by myself.

How many members in your team?

Team of 1

List your team's social media / website links!

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Infinitely late but I uploaded a review video to youtube and your game is a part of it! Check it out here:


I think you did an awesome job.  I know how hard it can be to get things created quickly and, although there wasn't much content, what you did have was pretty nicely polished.  I think the battles could have been a little more interesting or maybe less "miss"y.

Overall, great work!


A nice idea (though I think I've already saw something like this), but implementation lacks content and variety. Basically, I just chose attack and nothing more.

I liked this game, and think it could be a nice RPG if finished. I liked that you fight random objects, and the artwork in those battle scenes. I also liked that there was a little exploration. I think the only thing I really had a problem with is the high chance of missing, and feel like that should be lowered a little since a lot of the time I was just spamming "attack."


That's quite a different take on the RPG genre! The humour is nice, and the graphics are good. It'll be interesting to see where this goes :) Well done!


Interesting game that seems like it would be nice once it's fleshed out. I like the animations and that there are different areas to explore. I think the main character misses way more often than he should, I would spend several battles just mashing the A button on attack because we both kept missing and not seeing when I would actually defeat the enemy.

Solid start to a game, nice work!