Play game
Potato Protector's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #4 | 3.674 | 3.750 |
How much do you enjoy the game overall? | #6 | 3.674 | 3.750 |
How well does the game fit the themes? | #7 | 4.654 | 4.750 |
Gameplay | #7 | 3.593 | 3.667 |
Overall | #7 | 3.878 | 3.958 |
Did you make it in 3 hours (put 5 by default) | #10 | 4.899 | 5.000 |
Visuals | #14 | 2.776 | 2.833 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2 Hours, 58 Minutes
Leave a comment
Log in with itch.io to leave a comment.
Comments
This is pretty great. A simple but cool idea, and weirdly relaxing to play! Could be a very good little physics puzzle game if it had a few more features and levels :)
Nice level-making mechanic, I wasn't able to remove or rotate the obstacles, I tried to rotate while holding it, tried just clicking it - nothing... but hey, it's still good progress for a game made in 3h!
Thanks! That's very strange, I'm able to do everything when I load it, and it seems like everyone else that tried was able to as well, so I have no idea why that would be happening. Maybe try going fullscreen on it or making sure you're tabbed into the viewport? I have absolutely no idea, but that's really unfortunate :(
yup, going full-screen helped! I can enjoy the bounciness in the fullest now!
My biggest criticism of this is the number of times I need to click, release, etc, before I can start rotating/placing a piece. There's a lot of improvement to be had there!
I will always enjoy getting that trick shot ala Incredible Machine games :)
Thanks for the feedback! I did find the creation of the pieces a bit annoying myself when testing, but time was sadly not on my side. I'll definitely be sure to look into the creation/editing of the pieces though when I go back to add more levels and fixes!
Very relaxing! The randomness of the physics gave it an unexpected replay value (some of my arrangements would only work some of the time)
Thanks! My original plan was to have it always do the same thing, but I really liked the randomness when i discovered it, so I kept it.
Agree, needs more levels. But super cool, loved the use of bouncy physics! The music is so peaceful and relaxing too (amidst the potato's peril xD).
Thanks for playing! I will definitely be adding more levels after the jam for different difficulties and such :)
Nice game. Wish there were more levels.
Thanks for the feedback! I was planning on adding some more levels with stationary obstacles, etc. for different difficulties, but I really wanted to focus on getting everything solid before I moved on, and I unfortunately just ran out of time. UIs take a while for me haha, but I'm planning on going back after the jam to do some updates!
Great, fun game!
Realised that the starting pieces didn't count as obstacles so I used them. Then kept hitting the restart button until the unpredictable potato jumped the way I wanted it to :D
You, sir, just made my day haha. I was almost positive I removed the ability to move those obstacles, but I guess they somehow got added back. I will do a quick fix once the jam is over, but super awesome, and this is definitely a new record!
Great idea, and great feel on the potato's bounce ;)
Thanks! The physics material in Unity can give some fun results haha.