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A jam submission

Negative SpaceView game page

A 3-hour game jam game
Submitted by Snail Rhymer — 1 day, 14 hours before the deadline
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Negative Space's itch.io page

Results

CriteriaRankScore*Raw Score
Made within 3 hours? - testing this idea#63.7714.000
How much do you enjoy the game overall?#73.0643.250
How well does the game fit the theme?#83.1823.375
Audio#91.6501.750
Overall#102.7502.917
Visuals#102.4752.625
Gameplay#112.3572.500

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Jam Host

Very interesting concept! At first it wasn't clear that I would keep floating for eternity if I missed a text! :D Could maybe do an automatic restart? Still, pretty cool idea with the negative texts! :D 

Developer (1 edit) (+1)

Thanks, I was thinking about an asteroids style wrap-around, but I think the restart (or even just a button prompt popping up after you've been drifting for a while) would keep it feeling "spacey"-er and less claustrophobic. Either way, three hours proved too harsh a deadline to get the level of polish I'd like (though it'd probably have scope-creeped its way into being an RTS or something if I hadn't had the pressure). It was a lot of fun to make - thanks for hosting!

Submitted

I love this haha!

Lots of personality and charm, your voice really comes through. Very cute and well done. Great job!

Developer(+1)

Thanks!

Submitted(+1)

Find one more bug, while playing it again) Sometimes you can ‘stuck’ in text, and jumping in it will result in moving in same text to a little bit

Developer

Haha, you've only yourself to blame for coming back to it. I'm not sure what was causing that, but I wound up doing some weird stuff to get both collision and rotating with words working within the 3 hours. I'm sure there are much better ways that'd eliminate the bug

Submitted(+1)

It is my (unbiased) opinion, this is a very intelligent and expert interpretation of the theme. I feel like one more mechanic (Jumping backwards/flipping the astronaut on contact) would of helped a lot. Really like the minimalist approach

Developer

Thanks! Rotating it wouldn't have been hard; unfortunately I just ran out of time (so it's nice, but perhaps inaccurate, of you to assume that the minimalism was the result of a design decision rather than of time constraints).

Submitted

fitting to constraints is totally design even if it's not upfront. Definitely understand with the time constraints

Developer(+1)

Just played yours and your comment makes a lot more sense now. Interpretation buddies!