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Teamon

229
Posts
41
Topics
66
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88
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A member registered Feb 20, 2018 · View creator page →

Creator of

Recent community posts

Nice experience game, pity that I miss it during ld. Is there only 1 ending?

Nice game. Is maximum upgrade level is 3? I die during collecting blocks for lvl4 and too lazy to collect them all again

Nice work on physics

Nice game, my best is 1204 score. Miss little audio, but well done on gameplay

Not sure is it possible to lose or win somehow. And boxes often stuck about walls and especially corners

Well, my best score is 33, but I die on purpose. Turn take too many time, looks like humans outside of camera waste round time too

woah, I work with unity about 1 year, but never heard about this component. Thank you

Little strange controls, but it’s easy to get how to play

Definitely overtime, but that so well polished game, especially love your choice of color palette and trijam reference Also sometimes line draw under mesh(e.g. on level with hill in center)

lmao why I’m soo laughting. And looks like UI still broke, even in fullscreen https://prnt.sc/sasuiz

May you post some tutorial how to play? It’s hard to get it

I like fireball mechanics, it’s basically weapon of mass destruction. Also good job on map, I always try to find edge of the world in jam games like this, but this game beat me)

What are you using for trail effect? Looks really cool

Too many enemies, gonna wait for stream and see walkground by rocknight)

Try to play few times and it’s pretty hard to keep casualties low, looks like sometimes they appear outside camera view. Anyway my best is 160 casualties

Wish little nerf to bomb radius, it hard to not suicide by bomb. And I really love that almost everything in game animated, that’s looks cute

Ez one) https://prnt.sc/salksp btw about 500 scores asteroids fast as mad and it really hard to avoid them. Nice work on visuals, especially I love asteroid destroy particles

Pass 3 levels and idk how to beat level 4. Nice theme interpretation and fresh platformer mechanic. But player jitter when collide with wall

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Pretty strange that UI sometimes move with camera. And are few arts from Minecraft? Anyway well polished game, even doesn’t matter that it overtime in 1 hour.

Ez, made it in 12 seconds. And something like 3d ping-pong looks really fresh

I also can’t get how to use gravity gun. And is it possible to win or lose?

I’m also caught by nothing in the end. And I really love your idea, I have same idea, but about school

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Nice puzzle, pretty hard, but I beat all 3 levels

Agree that art and music combines nice, but player speed really slow

Well, that man that stalk me scary a lot

Nice platformer. Also I find a star and door, but I can’t jump to door

Is it vr game, cuz it launch steamvr for me. Also game actually doesn’t start, it just crash with this https://prnt.sc/s6rx1q

Didn’t get how actually I should play this

Nice novel. Also wish ability to skip parts that I already read

Looks like player little jittering, but actually I don’t get how to play it

Nice work on visuals. Also jump feels a little floaty

Little hard to get how to play, but after I get it it was so fun, so I doesn’t see that I replay only one level 2 times

Nice narrative experience, reminds me of Stanley Parable

Amazing work on art for 3 hours

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Well done for 3 hours, you even manage to make it juice with sounds, particles and screenshake. Firstly I don’t understand why I’m dying, it’s hard to see timer above your character

Well done in 3 hours, I also play around with music, so now I know how hard it is) Also not sure is your game mainly racing or shooter, but I quess that rhytm-based racing is fresh idea. Also you should place warning about flashing, it might kill someone with epilepsy

Nice platformer and second level was really tricky

Ez, complete in 14 days

Entertain, feed and take care of animals in 8 different minigames that have 7 diffiuclties with cute art and animations https://teamon.itch.io/zoo-keeper WinCompilation

Looks like I win https://prnt.sc/s1nkru