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Thanks, I was thinking about an asteroids style wrap-around, but I think the restart (or even just a button prompt popping up after you've been drifting for a while) would keep it feeling "spacey"-er and less claustrophobic. Either way, three hours proved too harsh a deadline to get the level of polish I'd like (though it'd probably have scope-creeped its way into being an RTS or something if I hadn't had the pressure). It was a lot of fun to make - thanks for hosting!