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Before We Stargaze's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #1 | 4.667 | 4.667 |
Visuals | #1 | 4.733 | 4.733 |
How do you rate the game overall (you can consider fun, dev time, etc.)? | #2 | 4.467 | 4.467 |
Audio | #4 | 4.000 | 4.000 |
How well does the game fit the themes? | #9 | 4.200 | 4.200 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
4 hours 40 minutes
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Comments
This was the perfect bite-sized platformer; once I knew where the stars were routing out the fastest way to collect them all was a lot of fun! The physics, visuals, and audio were all top-notch, and the story was very sweet.
Visuals clean, theme incorporated, audio great not too much. I liked how checkpoints were right where they were needed. I only needed double jump mechanic once if I am not mistaken. Maybe this could be more often for even more variety but this is minor. Candidate for this week's 1st place :-)
Everything is beyond perfect! The animations, visuals, and audio are amazing! Well done!
lovely game!! I really liked how each jumping platform was a checkpoint, and that the game wasn't too difficult!! like randomdoodle said, this was the perfect length for a jam game :)
Really well put together. Controls feel awesome and I really like the color palette.
Absolutely perfect color palette choice! The controls felt great and it was the perfect length for a jam game. Loved the way everything flowed with the level design too.
Thank you so much! I took a bit of a risk choosing the palette solely based on the name, but I think it panned out well.
Very precise and satisfying controls, good implementation of the theme too with good level design as well!
Thank you so much! I'm glad you liked it :)