Glad you liked it! I know about the issue, haven't figured out a fix for it. Used Python with Tkinter, Pygame and other libraries I needed.
RngValue
Creator of
Recent community posts
Tried the game.
Cool game, although the guns and the crab do not really fit into the art style.
I'd suggest sticking to a simple colour pallete. For my game, I chose only about 7 colours. In case of your game, I could count up to 16 colours.
I'd also suggest never using black. Use a really dark shade of any colour. Really dark purple always worked for me.
And, don't outline too much. (you can, but you don't have to)
Here's a helpful video about what you should avoid while making pixel art
(You probably used some free assets, but it's still always good to learn something new, because you might use it later, maybe for another game jam)
So, first of all
I f-ing love the music. Reminds me of celeste. The art is amazing. I love it. The game is fun and hella polished.
Now to the bad stuff (although there isn't really much to say anyways)
A lot of times, I couldn't see platforms, so I had to use my memory. The player is too slow for such game. That's it (oh, and I don't really like the fact that I gotta start over whenever I lose)
Anyways, awesome game. Great job!
It isn't a bad game, but it could've been better. Would be awesome if you made the collision for spikes smaller.
Also, the music and art aren't the best. I checked your profile and this isn't your first game.
Lil' bit of music theory https://www.youtube.com/playlist?list=PL_yd4ERN4Vtu3oPfjawcDmNBVoJj40v0X
Pixel art do's and don'ts
Remember, practice makes you better.
This is where I got it from https://opengameart.org/content/demon-voice-game-over
Even funnier is that they called their profile "freestockimages"
Anyways, glad you liked the game!