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fsaltunyuva

63
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A member registered Dec 04, 2022 · View creator page →

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Recent community posts

Thank you for playing! Yeah, we got feedbacks about starting over when you die but we decided that it would make the game too easy. But we will try to tune the difficulty further, thanks for the feedback!

Thank you so much! Especially when we were thinking about the first part (up to 200), we were mainly inspired by the dino game.

Oh yes, it makes sense. While trying to take a screenshot of the bug, I also noticed that the ship was turning very slowly. There may be a 2-3 second animation that allows the ship to turn backwards beyond the player's control after the warning, but that could reduce the player's sense of freedom. Thanks a lot for your detailed explanations.

Thank you very much! We also noticed the wheels getting stuck, but we couldn't find a way to fix it. Thanks to your suggestion, it's much better now, thank you for that too! We made the animations of "Portal", "DeLorean", and other texts with the tool TMPEffects developed by Luca3317 (it's super easy to use and has more animations and options like typewriter effect, I definitely recommend it). You can also take a look at the built-in animation types. I guess we used wave, shake, and jump animations in the game.

Music was great, I realized I was nodding along with the music :D

Great idea for Jam's theme. The drawings and the animated background were great, I really felt the time pass. I guess you adjusted the difficulty accordingly, but still, the number of obstacles could be less, maybe a sound effect when the stone obstacles break would go well. Other than that, it's a great game, congratulations!

Great idea for the concept. It's a nice addition that each era has its own unique environment. The time travel sound effect could have been a bit quieter, it can get annoying when used over and over. It also looks like a game called Time Trade that was made in this jam. Congrats!

The drawings are beautiful and fit the theme. Some exciting music would have been nice. I'm happy to make my mother proud. Congratulations!

Music and drawings are very nice, but I couldn't figure out the blue parts. Good job!

The drawings look great, especially the last one. It would be a nice addition if each year had its own music. Good job!

It's an interesting and perfect approach to the theme of the Jam. Maybe we can see the effects of the successor we choose on our kingdom more clearly, so you can give the number values next to the "Nation" and "Army" Sliders, so the effect of the successor we choose on the numbers can be seen more clearly. Also, adding music that suits the theme in the background can add a better atmosphere to the game. Congratulations!

The game fits the theme well, and the music adds a lot of excitement. The lightning part was great. Maybe you could show the remaining time in the top left or right corner instead of on the slime, it might be easier to read. Congrats!

The artwork looks great, and the level designs are impressive! I understand that you didn't have enough time this time, but adding sound effects and music could add more immersion to your future games. Congrats!

This is one of the most unique concepts I've seen in game jams so far. It's a great idea and fits perfectly with the theme of the jam. The windows being draggable and being able to control the speed of time are great additions. I think I only encountered a small bug (or maybe I didn't fully understand it), after the halfway notification came and I used the Turn Around button, the Engine's slider broke and stopped responding to my drags (also speed and distance meters are stuck). I've added a picture of it. Other than that, it's a great idea and a great game, congratulations!

Great level design! Also, sound effects and music are contributing to the vibe well. Congrats!

It's great that all choices are connected to something beautiful or funny. Your implementation of the theme is also very good. Maybe adding music to the game and having some words in different colors or animations in the texts could add to the atmosphere. For example, where we encounter the giant serpent, you can write the text "giant serpent" in red and use an animation like the "shake" animation in this link. Other than that, you did a great job for your first game, congratulations!

Thank you so much!

Concept, art style, and gameplay are amazing. The whole idea is very well thought out! Slow motion on the crash and particle effects of rocks are very nice details. Music and sound effects match the game very well. Amazing work!

We are currently looking into the issue. Thank you very much for your feedback! We'll let you know when we've resolved it.

We could not catch that. Is this occuring in the fullscreen mode or windowed mode?

Thank you so much! Even though our codes are not perfect, they are at least open to improvement :D

It's a very good job for your first jam. Music choice, sound effects, and dialogues serve the emotions that you want us to feel. The drawings are looking cute, but maybe you could consider adding a background on your future dialogue-based games. I know that in jams, you may not have the time to choose or draw a background, but they greatly contribute to the atmosphere. Well done!

For the feedback, I could not solve the puzzle unfortunately but I was never good at solving puzzles so I am not sure if this should mean something about the difficulty of the game :D

The concept is very creative! The visuals and the evil laugh of the sun are great! Maybe you can consider adding background music. Besides that, well done!

Everything is beyond perfect! The animations, visuals, and audio are amazing! Well done!

The visuals, concept, and gameplay are amazing! Also, the sound effects and music are great! Well done!

Stoats are looking cute! Good job!

Nice music and sound effect choices! Good job!

Great gameplay and good implementation of the idea sunset. Good job!

I guess the game is about slime but I am not sure. (Great submission for the jam btw!)

Congratulations on your first game with your theme! Visuals are well-picked for the samurai theme and the story is well-thought and unique. Well done!

I could have never thought of an idea like this for a sunset theme :D it is very unique and fun! Good job!

I am in love with the color palette and the art style of the game. The visuals,  the sound effects when hitting the feathers and birds, the music, and the concept of the game are amazing! Well done!

Gameplay is very fun and the idea of the game is great. I think using music in the background and collecting sound effects when going through 2x and scores may improve the overall game experience. Besides that, well done!

The gameplay is great and unique. I agree with the comment of @bph_usr, timer would make the game much more challenging. Also, you can consider adding music for the background.  Besides that, good job!

The visuals are looking great but maybe you could have added music for the background. Also, maybe you could implement the jump being sensitive to the press amount (short space press for smaller jumps). Besides that, it is a fun game to play, good job!

Thanks, I think you have the highest score (for now :)).

Well done! I know how it feels when the development process takes many times longer than expected. On the bright side, the time shortens when you attend other jams or develop other projects. For the feedback, maybe you could consider continuous steering instead of manual steering from the player (this would also give you control of the tempo of the game by adjusting the speed over time), and having the camera at a fixed angle rather than following the car as it moves can make the game feel smoother. Besides that, the game is very fun to play, good job!

The idea of beach volleyball at sunset and the gameplay is amazing. Visuals and audio cannot be better than this. Congratulations!

Thank you so much!