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Cool Sliding's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does the game fit the themes? | #10 | 4.083 | 4.083 |
Audio | #11 | 3.500 | 3.500 |
How much do you enjoy the game overall? | #12 | 3.333 | 3.333 |
Gameplay | #15 | 3.167 | 3.167 |
Overall | #16 | 3.417 | 3.417 |
Visuals | #20 | 3.000 | 3.000 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3h
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Comments
Love the visuals, it would have been great if you could have fixed the collisions not always matching precisely and the jittering player, but I know this one is a classical issue with Unity. (By the way I can only advice you to stop using Unity completely: they are dead due to the recent events, no one will trust them in the future)
Love a game with one button. Manual level design is tough with 3 hours, but you did a good job with it! Managed to win on the first go, but chalking it up to beginner's luck. Thanks for submitting!
Thank you! Yes it's tough to do level design and testing it enough in 3h that's why the graphics aren't great because I take too much time on the level design haha
Graphics are quick to swap out, level design not so much, heh. Good prioritization!
VERY POLISHED
Loved both the idea and execution! If you implemented an endless mode later on, I would actually get addicted. Good job!
Thank you for your comment! Yeah I was planning the game to be endless first but with the lack of time I choose to do level design manually to be sure that the game will be a good experience!
Pretty good game, but there were some fires that I just couldn’t dodge haha.
Thanks! Yes balancing this kind of thing is hard without playtesting haha
Zoom! Goes the happy ice cube! Good game!
Somehow this made me happy immediately, excellent music choice
I'm happy that made you happy :D
pretty fine, even if a bit laggy
Thank you for your comment! Yes the game become laggy at I speed haha had no time to fix that sadly
A really interesting idea!
I loved being a tiny icecube and going suuuuper fast down the slope.
Some issues with colliders, but other than that, I think you can count this as a successful experiment!
Thank you for your comment! I'm glad you enjoyed it as I enjoyed making it!
What kind of colliders issues have to find ?
So, when I pass a hot or cold area, the cube gets affected sometimes if its not in the radius.
Seems to happen when theres an edge of the cube close to the hot or cold circles.
Not a huge issue considering that you can benefit from both states, and choose the right path.
Oh I see! For the hot area it's not a collider issue I just had badly placed the visual and it's not matching the collider. But I wasn't aware that was the same for the cold area! So thanks for responding and take time to give feedbacks!
Nice! The jump felt a little too floaty and there was one bug where the camera shifted up and I could not see my player.. but other than that, nice job !
Yes since the movement isn't perfectly in X or Y axis it was hard for me to balance the jump. Sorry for the bug, I had it too but no time to fix sadly.